Talk:Namco 163: Difference between revisions
Rainwarrior (talk | contribs) (Wither 106?) |
Rainwarrior (talk | contribs) (→Extra 128 bytes of PRG RAM: new section) |
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I'll add a note to this page's lead, but I'd appreciate if someone who knows more about the issue would revise it. - [[User:Rainwarrior|Rainwarrior]] ([[User talk:Rainwarrior|talk]]) 10:04, 11 February 2013 (MST) | I'll add a note to this page's lead, but I'd appreciate if someone who knows more about the issue would revise it. - [[User:Rainwarrior|Rainwarrior]] ([[User talk:Rainwarrior|talk]]) 10:04, 11 February 2013 (MST) | ||
== Extra 128 bytes of PRG RAM == | |||
What is this? Could you please explain it in the article somewhere? (I can't find the information.) Adding it to just the infobox is hella confusing. - [[User:Rainwarrior|Rainwarrior]] ([[User talk:Rainwarrior|talk]]) 11:01, 23 April 2015 (MDT) |
Revision as of 17:01, 23 April 2015
Wither 106?
I see that Namco 106 has been eradicated from the text of the wiki. I don't know where the number 106 came from originally, so I'm not defending its existence at all, however, it deserves some mention, at least on this page, because it is a commonly used name, even if incorrect. Having no mention of it at all will make it confusing for those who are trying to look it up. Some older programs, like VirtuaNSF or PPMCK/MML use the name 106, for instance.
I'll add a note to this page's lead, but I'd appreciate if someone who knows more about the issue would revise it. - Rainwarrior (talk) 10:04, 11 February 2013 (MST)
Extra 128 bytes of PRG RAM
What is this? Could you please explain it in the article somewhere? (I can't find the information.) Adding it to just the infobox is hella confusing. - Rainwarrior (talk) 11:01, 23 April 2015 (MDT)