Aladdin deck enhancer pinout
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Deck | CART | Deck ------ NC |01 36| -- +5V NC |02 35| <- $C000.2 OR CPU A14 $C000.3 OR CPU A14 -> |03 34| <- $C000.1 OR CPU A14 NC |04 33| <- ROM /OE NC |05 32| <- ROM /CE CPU A0 -> |06 31| -> CPU D0 CPU A1 -> |07 30| -> CPU D1 CPU A2 -> |08 29| -> CPU D2 CPU A3 -> |09 28| -> CPU D3 CPU A4 -> |10 27| -> CPU D4 CPU A5 -> |11 26| -> CPU D5 CPU A6 -> |12 25| -> CPU D6 CPU A7 -> |13 24| -> CPU D7 CPU A8 -> |14 23| <- $C000.0 OR CPU A14 CPU A9 -> |15 22| <- CPU A13 CPU A10 -> |16 21| <- CPU A12 CPU A11 -> |17 20| <- $8000.4 GND -- |18 19| <- $8000.3 ------ 2x18 pin 0.1" edge connector
Notes:
- Pins 01-18 are on the label side (01 = leftmost)
- ROM /OE is logically (not CPU R/W) or CPU /ROMSEL
- ROM /CE is grounded in Aladdin Deck Enhancer 1.1 and driven by PIC16C54 in 2.0
- Single game cartridges wire ROM as: PRG A17 = $C000.3, PRG A16 = $C000.2, PRG A15 = $C000.1, PRG A14 = $C000.0
- Quattro cartridges wire ROM as: PRG A17 = $8000.3, PRG A16 = $8000.4, PRG A15 = $C000.1, PRG A14 = $C000.0
- All Aladdin Deck Enhancer games use vertical mirroring, as there is no mirroring control on this port
Source: