8-bit Multiply

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Revision as of 21:32, 24 October 2017 by Rainwarrior (talk | contribs) (shifting tepples' routine to the top of the page, it seems like the best (not sure if the other 2 are even necessary at this point? though in reverse order they kind of illustrate a nice progression of optimization...))
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Since the 6502 CPU has no multiplication instruction, this feature has to be written in software.

tepples

This 8x8 multiply routine from Thwaite does binary long multiplication (a.k.a. "the Russian Peasant method").

;;
; Multiplies two 8-bit factors to produce a 16-bit product
; in about 153 cycles.
; @param A one factor
; @param Y another factor
; @return high 8 bits in A; low 8 bits in $0000
;         Y and $0001 are trashed; X is untouched
.proc mul8
prodlo  = $0000
factor2 = $0001

  ; Factor 1 is stored in the lower bits of prodlo; the low byte of
  ; the product is stored in the upper bits.
  lsr a  ; prime the carry bit for the loop
  sta prodlo
  sty factor2
  lda #0
  ldy #8
loop:
  ; At the start of the loop, one bit of prodlo has already been
  ; shifted out into the carry.
  bcc noadd
  clc
  adc factor2
noadd:
  ror a
  ror prodlo  ; pull another bit out for the next iteration
  dey         ; inc/dec don't modify carry; only shifts and adds do
  bne loop
  rts
.endproc

This is a similar technique to Bregalad's method below, but is further optimized to keep part of the running total in the accumulator.

Assuming no page crossings and zero page, this routine takes 135-167 cycles, not counting the JSR to call it. (Each non-zero bit in A adds 4 cycles.)

Bregalad

This routine by Bregalad does binary long multiplication (a.k.a. "the Russian Peasant method").

;8-bit multiply
;by Bregalad
;Enter with A,Y, numbers to multiply
;Output with YA = 16-bit result (X is unchanged)
Multiply:
	sty Factor  ;Store input factor
	ldy #$00
	sty Res
	sty Res2    ;Clear result
	ldy #$08    ;Number of shifts needed

-	lsr A       ;Shift right input number
	bcc +       ;Check if bit is set
	pha
	lda Res2
	clc
	adc Factor
	sta Res2    ;If so add number to result
	pla
+	lsr Res2    ;Shift result right
	ror Res
	dey
	bne -
	lda Res
	ldy Res2
	rts

An optimization for efficiency is made here; binary long multiplication requires adding one multiplicand to the result at various bit-shifts (i.e. multiply by each power of 2). The naive approach might maintain the value to add as a 16-bit value, left shifting it once each iteration to reach the next power of 2. This one, however, takes advantage of the input being only 8-bits wide, and instead pre-multiplies the result by 256 (8 bits), and each iteration instead right-shifts the result. After 8 iterations the pre-multiply is undone, and the advantage gained is that only the shift is 16-bit; adding the multiplicand remains an efficient 8-bit add.

Assuming no page crossings and zero page, this routine takes 184-320 cycles, not counting the JSR to call it. (Each non-zero bit in A adds 17 cycles.)

frantik

This routine by frantik is another binary long multiplication.

; Multiply two bytes in memory using Russian peasant algorithm
; by frantik

; Accepts: value1 and value2, labels for bytes in memory
;   value2 should ideally be the lesser of the two input values 
;   for increased efficiency
; Uses: $00, $01, $02 for temporary variables
; Returns: 16 bit value in $00 and $01

.macro multiply value1, value2

ret  = $00              ; return value
temp = $02              ; temp storage

	lda #$00        ; clear temporary variables
	sta ret
	sta ret+1
	sta temp
	lda value2
	bne +end"
	jmp +start:

-loop:
	asl value1      ; double first value
	rol temp        ; using 16bit precision
	lsr value2      ; halve second vale
+start:
	lda value2      ;
	and #01         ; is new 2nd value an odd number?
	beq -loop:      ; 
	clc             ; if so, add new 1st value to running total
	lda ret         ;
	adc value1      ;
	sta ret         ;
	lda ret+1       ;
	adc temp        ;
	sta ret+1       ;
	lda value2      ;
	cmp #01         ; is 2nd value 1?  if so, we're done
	bne -loop:      ; otherwise, loop
+end:
.endm

Assuming no page crossings and zero page, this routine takes 17-403 cycles, though it is an in-place macro generating 46 bytes of new code each time it is used.

MMC5

The MMC5 contains an 8x8-bit multiplier at $5205-$5206.

External Links

  • Forum post: Fast multi, ... - Faster multiplication routine using lookup tables, by keldon.