AxROM

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Revision as of 00:25, 20 March 2014 by Rainwarrior (talk | contribs) (listing a single game at random seems pointless, upgrading it to a full list (though this is redundant to bootgod, so it may be pointless anyway-- do we need a bootgod for unlicensed games?))
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The generic designation AxROM refers to Nintendo cartridge boards NES-AMROM, NES-ANROM, NES-AN1ROM, NES-AOROM, their HVC counterparts, and clone boards. Most games developed by Rare Ltd. used an AxROM series board. The iNES format assigns iNES Mapper 7 to AxROM.

The following AxROM boards are known to exist:

Board PRG ROM Bus conflicts
AMROM 128 KB Yes
ANROM 128 KB No
AN1ROM 64 KB No
AOROM 128, 256 KB Depends on +CE wiring


Overview

  • PRG ROM size: up to 256 KB
  • PRG ROM bank size: 32 KB
  • PRG RAM: None
  • CHR capacity: 8 KB RAM
  • CHR bank size: Not bankswitched
  • Nametable mirroring: Single-screen, mapper-selectable
  • Subject to bus conflicts: AMROM/AOROM only

Banks

  • CPU $8000-$FFFF: 32 KB switchable PRG ROM bank

Solder pad config

No solder pad config is needed on the AxROM board family.

Registers

Bank select ($8000-$FFFF)

7  bit  0
---- ----
xxxM xPPP
   |  |||
   |  +++- Select 32 KB PRG ROM bank for CPU $8000-$FFFF
   +------ Select 1 KB VRAM page for all 4 nametables

Hardware

The AxROM boards contain a 74HC161 binary counter used as a quad D latch (4-bit register). The ANROM and AN1ROM boards also contains a 74HC02 which is used to disable the PRG ROM during writes, thus avoiding bus conflicts.

Various notes

On the AOROM board, special mask ROMs with an additional positive CE on pin 2 (which is connected to PRG R/W) can be used to prevent bus conflicts without an additional chip. Some 128 KB games were made with AOROM to save the cost of a 74HC02. It seems that only Double Dare and Wheel of Fortune employ this trick noticeably--that is, if emulated with bus conflicts enabled, the games will glitch. The list of AxROM games in NesCartDB lacks quality coverage of the PCB backs for the AOROM games, so it is hard to determine yet which games may be wired this way.

It is likely that every retail AOROM game could be emulated correctly without emulating bus conflicts.

Variants

BNROM is the same as AMROM except it uses a fixed horizontal or vertical mirroring.

Some emulators allow bit 3 to be used to select up to 512 KB of PRG ROM for an oversized AxROM. In hardware this could be implemented by using an octal latch in place of the quad latch (74HC377), though an octal latch has 3 more bits that could be used to switch up to 4 MB of PRG ROM.

List of Games

AMROM

  • Arch Rivals: A Basketbrawl!
  • Beetlejuice
  • Cabal
  • Captain SkyHawk
  • Densetsu no Kishi: Elrond 伝説の騎士エルロンド
  • Digger T. Rock: The Legend of the Lost City
  • Indy Heat, Danny Sullivan's
  • Marble Madness (German)
  • Narc
  • The Nightmare on Elm Street
  • Solstice (Japan)
  • Ivan "Ironman" Stewart's Super Off Road
  • Time Lord

ANROM

  • Cobra Triangle
  • Jeopardy!: 25th Anniversary Edition
  • Jeopardy!: Junior Edition
  • Marble Madness
  • Solstice: The Quest for the Staff of Demnos
  • Wheel of Fortune: Family Edition
  • Wheel of Fortune: Junior Edition
  • Wizards & Warriors
  • World Games
  • WWF WrestleMania

AN1ROM

  • R.C. Pro-Am

AOROM

  • Disney's Aladdin
  • Battletoads
  • Double Dare
  • IronSword: Wizards and Warriors II
  • Jeopardy
  • The Lion King
  • R.C. Pro-Am II
  • Solar Jetman: Hunt for the Golden Warship
  • Wheel of Fortune
  • Wheel of Fortune featuring Vanna White
  • Wizards and Warriors III

Oversize AxROM

  • Hot Dance 2000