ExROM: Difference between revisions

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(All those boards have support for 1024 KB PRG and CHR ROMs (even if this was never used))
(→‎Solder Pad Config: discuss sound configuration.)
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* Second RAM chip (if present) without data retention (default) : 'CL1' connected, 'SL1' disconnected, R7 removed.
* Second RAM chip (if present) without data retention (default) : 'CL1' connected, 'SL1' disconnected, R7 removed.


* Sound circuitry used : R1, R2, R4, C2, C3 present, R9 present (NES-EKROM only) or R3 and C4 present (HVC-EKROM only). An American or European NES must be modified to output cartridge audio, even if the audio circuitry is implemented.
[[Image:MMC5 audio.png]]
* Sound circuitry unused : R1, R2, R3, R4, R9, C2, C3 and C4 not present.
* Sound circuitry used : R1, R2, R4, R9, C2, C3 present (NES-ExROM). An American or European NES must be modified to output cartridge audio, even if the audio circuitry is implemented. R1, R2, R3, R4, C2, C3, and C4 present (HVC-ExROM).
* Sound circuitry unused : R1, R2, R4, R9, C2, and C3 not present (NES-ExROM). No Famicom cartridges ever disabled the MMC5 audio.
NES-ExROM boards entirely omitted R3 and C4, and added R9 (nominally 10kΩ) between R4 and the output to the cartridge edge. The silkscreened values on NES-EKROM and NES-EWROM, and Famicom games that actually used the expansion audio, replace R1 with 6.8kΩ. It is not known what signal comes from pin 3, but it seems likely to be the pulse waves. MMC5 pins 1 and 100 are probably an inverter used as an amplifier.
 
* NES-ETROM additionally provides a solder jumper pair 'CL15' and 'SL15'. It is not known what this does.

Revision as of 21:11, 20 January 2014

The generic designation ExROM refers to cartridge boards made by Nintendo that use the Nintendo MMC5 mapper.

The following ExROM boards are known to exist:

Board PRG ROM PRG RAM CHR
EKROM 128,256,512,1024 KB 8 KB 128,256,512,1024 KB ROM
ELROM 128,256,512,1024 KB 128,256,512,1024 KB ROM
ETROM 128,256,512,1024 KB 16 KB (2x 8KB) 128,256,512,1024 KB ROM
EWROM 128,256,512,1024 KB 32 KB 128,256,512,1024 KB ROM

Solder Pad Config

  • MMC5 in 'CL mode' (default) : 'CL3', 'CL4', 'CL5' and 'CL6' connected, 'SL3', 'SL4', 'SL5' and 'SL6' disconnected.
  • MMC5 in 'SL mode' : 'CL3', 'CL4', 'CL5' and 'CL6' disconnected, 'SL3', 'SL4', 'SL5' and 'SL6' connected.
  • RAM chip with data retention (default) : 'CL2' connected, 'SL2' disconnected, with Battery, D1, R5, R6, R8 present.
  • RAM chip without data retention : 'CL2' disconnected, 'SL2' connected, with Battery, D1, R5 and R6 removed.
  • Second RAM chip (if present) with data retention : 'CL1' disconnected, with battery, D1 and R7, R8 present.
  • Second RAM chip (if present) without data retention (default) : 'CL1' connected, 'SL1' disconnected, R7 removed.

MMC5 audio.png

  • Sound circuitry used : R1, R2, R4, R9, C2, C3 present (NES-ExROM). An American or European NES must be modified to output cartridge audio, even if the audio circuitry is implemented. R1, R2, R3, R4, C2, C3, and C4 present (HVC-ExROM).
  • Sound circuitry unused : R1, R2, R4, R9, C2, and C3 not present (NES-ExROM). No Famicom cartridges ever disabled the MMC5 audio.

NES-ExROM boards entirely omitted R3 and C4, and added R9 (nominally 10kΩ) between R4 and the output to the cartridge edge. The silkscreened values on NES-EKROM and NES-EWROM, and Famicom games that actually used the expansion audio, replace R1 with 6.8kΩ. It is not known what signal comes from pin 3, but it seems likely to be the pulse waves. MMC5 pins 1 and 100 are probably an inverter used as an amplifier.

  • NES-ETROM additionally provides a solder jumper pair 'CL15' and 'SL15'. It is not known what this does.