Famicom 3D System: Difference between revisions

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(pretty certain this is right ... don't actually have glasses with which to verify)
m (Fiskbit moved page Famicom 3D glasses to Famicom 3D System: Moves page to match the device's name.)
(No difference)

Revision as of 15:32, 17 January 2024

The Famicom 3D System is an accessory for the FamiCom that was only released in Japan in 1987. The 3D system consisted of a pair of liquid crystal shutter glasses that received video signals through dual 3.5mm jacks on a special adapter. It gave compatible games the illusion of 3D depth. Most games released would play in conventional 2D until a "3D mode" was activated by use of the select button. — from Wikipedia

Output ($4016 write)

7  bit  0
---- ----
xxxx xxFx
       |
       +--- 0: Next field of video is for left eye (left eye lens is transparent; right eye lens is opaque)
            1: Next field of video is for right eye

Because the Famicom only generated images at 60Hz, each resultant image will flicker at 30Hz.