Famicom Network System

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Revision as of 09:23, 5 December 2020 by Fiskbit (talk | contribs) (Adds Famicom Network System register and kanji ROM information.)
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Memory Map

  • $4xA0-$4xCF: RF5C66 Registers
  • $4xD0-$4xD7: RF5A18 Registers
  • $4xE0-$4xEF: Unimplemented (/CE pin exists but not hooked up)
  • $5000-$5FFF: LH5323M1 ROM
  • $6000-$7FFF: Card Bus RAM

Known Registers

Address Read Write Owner Function
$4xA1 Yes Unknown RF5C66 Unknown Function.
  • Bench test observed value $FF with pull-downs.
$4xA2 Yes Unknown RF5C66 Unknown Function.
  • Bench test observed value $20 with pull-downs, $2C with pull-ups.
  • JRA-PAT:
    • Reads this register with a BIT op-code right before CLI op-code.
    • Reads this register and makes a decision based on D7.
  • Super Mario Club reads this register with BIT op-code.
$4xA3 No Yes RF5C66 Unknown Function.
  • Bench test found open bus when reading this register.
  • JRA-PAT writes $2F to this register and appears to keep a RAM copy at $15.
  • Super Mario Club writes $2F to this register and appears to keep a RAM copy at $15.
$4xA5 Yes Unknown RF5C66 Unknown Function.
  • Bench test observed value $00 with pull-downs, $78 with pull-ups.
$4xA6 Yes Yes RF5C66 Unknown Function.
  • Bench test observed different value each read.
  • JRA-PAT writes $20 to this register.
  • Super Mario Club writes $F8 to this register.
$4xA7 Yes Yes RF5C66 Unknown Function.
  • Bench test observed different value each read.
  • JRA-PAT writes $25 to this register.
  • Super Mario Club writes $24 to this register.
$4xA8 No Yes RF5C66 Unknown Function.
  • Bench test found open bus when reading this register.
  • JRA-PAT:
    • Writes $00 to this register.
    • Writes $00 again later, potentially connected to RAM $4F.
    • Later, right after having written $25 to $40A7 and $20 to $40A6, writes $02 to this register.
    • Has these various sequences hard-coded:
      • $25->$40A7, $20->$40A6, $02->$40A8
      • $1C->$40A7, $10->$40A6, $02->$40A8
      • $03->$40A7, $19->$40A6, $02->$40A8
      • $06->$40A7, $F1->$40A6, $02->$40A8
  • Super Mario Club:
    • Writes $00 to this register.
    • Later, right after having written $24 to $40A7 and $F8 to $40A6, writes $02 to this register.
$4xA9 Yes Unknown RF5C66 Unknown Function.
  • Bench test observed value $00 with pull-ups.
$4xAA Yes Unknown RF5C66 Unknown Function.
  • Bench test observed value $00 with pull-ups.
$4xAB No Yes RF5C66 Unknown Function.
  • Bench test found open bus when reading this register.
  • JRA-PAT writes $00 to this register.
  • Super Mario Club writes $00 to this register.
$40AC Yes Unknown RF5C66 Unknown Function.
  • Bench test:
    • Observed $00 with pull-downs and $FF with pull-ups (totally open bus).
    • Reading this register prevents timed toggle on RF5C66-69 (see notes in pinout).
  • JRA-PAT reads this register with a BIT op-code and throws away the result.
  • Super Mario Club reads this register with a BIT op-code.
$4xAD Yes Yes RF5C66 Unknown Function.
  • Bench test observed $00 with pull-downs, $7F with pull-ups.
  • JRA-PAT writes $00 to this register.
  • Super Mario Club writes $80 to this register.
$4xAE No Yes RF5C66 Unknown Function.
  • Bench test found open bus when reading this register.
  • JRA-PAT:
    • Writes $00 to this register.
    • Later writes $01 to this register.
  • Super Mario Club:
    • Writes $00 to this register.
    • Later writes $01 to this register.

Theory: bit 0 = 1 enables the modem's PRG-RAM (in conjunction with $4xC0.0).

$4xB0 Yes Yes RF5C66 Unknown Function.
  • Bench test found open bus when reading this register.
  • D0 is written with 0 or 1 in kanji graphics-loading code depending on the kanji character index, possibly changing the kanji bank, but this hasn't yet worked in experiments.
  • Is read with BIT and results discarded before reading kanji data out of $5000-5FFF.
  • Super Mario Club:
    • Stores X to this register after incrementing X (observed value $20).
    • Reads this register and throws away the value read.

Theory: bit 0 controls 5C66 pin 57 (LH5323M1 Kanji ROM bankswitch bit).
Theory: reads reset the kanji data position to the first byte.

$4xB1 Yes Yes RF5C66 Unknown Function.
  • Bench test observed value $FF with pull-downs.
  • JRA-PAT:
    • Writes $F7 to this register and appears to keep a RAM copy at $17.
    • Later writes the value from $17, ORed with #$08. (Bit 3 being set to 1.)
    • Also writes the value from $17, ANDed with #$F7. (Bit 3 being set to 0.)
  • Super Mario Club:
    • Writes $F7 to this register and appears to keep a RAM copy at $17.
    • Later writes the value from $17, ORed with #$08. (Bit 3 being set to 1.)
$4xC0 Yes Yes RF5C66 Unknown Function.
  • Bench test observed value $00 with pull-downs, $70 with pull-ups.
  • All examined software waits for D7 = 1 at initialization.
  • D7 is normally 1, but becomes and stays 0 if the cartridge is removed or is not present on power-on.
  • JRA-PAT:
    • Writes to this register from what appears to be a RAM copy at $18 ORed with #$01.
    • Also writes from $18 ANDed with #$FE.
  • Super Mario Club:
    • Writes $00 to this register and appears to keep a RAM copy at $18.
    • Later writes the value from $18, ANDed with #$FB. (Bit 2 being set to 0.)
    • Reads this register and makes a decision using D7.

Theory: bit 0 = 1 enables the modem's PRG-RAM (in conjunction with $4xAE.0).
Theory: bit 3 is a CHR-RAM bankswapping register.
Theory: bit 7 reflects the lockout chip state.

$40D0 Yes Yes RF5A18 Unknown Function.
  • Super Mario Club:
    • Writes an unknown value to this register.
    • Reads this register and stores at $701.
$40D1 Yes Yes RF5A18 Unknown Function.
  • Super Mario Club:
    • Writes an unknown value to this register.
    • Reads this register and stores at $702.
$40D2 Yes Yes RF5A18 Unknown Function.
  • Super Mario Club:
    • Writes an unknown value to this register.
    • Reads this register and stores at $703.
$4xD3 Yes Yes RF5A18 Unknown Function.
  • JRA-PAT writes $FF to this register and appears to keep a RAM copy at $19.
  • Super Mario Club:
    • Writes $FF to this register and appears to keep a RAM copy at $19.
    • Does a BIT operation on this register and makes decisions based on D7 and D6.
    • Also writes value $BF to this register, not in connection with $19.
$4xD4 Unknown Yes RF5A18 Unknown Function.
  • JRA-PAT writes $FF to this register and appears to keep a RAM copy at $1A.
  • Super Mario Club writes $FF to this register and appears to keep a RAM copy at $1A.

LH5323M1 ROM

The LH5323M1 is a 256 KB graphics ROM containing primarily kanji data that is mapped at $5000-5FFF. Each index in this range is a 32-byte space containing 16x16 1bpp graphics, usually for a single character, and each read automatically advances to the next byte in the sequence. The space only covers 128 KB and it is suspected that the other 128 KB can be swapped in for additional characters. Writing to $4xB0.0 might control this bankswap behavior. Reading from $4xB0 might reset to the beginning of the 32-byte sequence.

Expansion Audio

The Famicom Network System does have expansion audio capabilities. The Famicom audio is routed through the modem module, but nowhere directly to either of the large ASICs. It is unknown if this is used for, or limited to, dial-up modem sounds.

Pinouts

                                                   _____
                                                  /     \
                                       CPU A0 -> / 1 100 \ -- +5Vcc
                                      CPU A1 -> / 2    99 \ -- n/c
                                     CPU A2 -> / 3      98 \ <> CPU D0
                                    CPU A3 -> / 4        97 \ <> CPU D1
                                   CPU A4 -> / 5          96 \ <> CPU D2
                                  CPU A5 -> / 6            95 \ <> CPU D3
                                 CPU A6 -> / 7              94 \ <> CPU D4
                                CPU A7 -> / 8                93 \ <> CPU D5
                              CPU A12 -> / 9                  92 \ <> CPU D6
                             CPU A13 -> / 10                   91 \ <> CPU D7
                            CPU A14 -> / 11                     90 \ -- GND
                           /ROMSEL -> / 12                       89 \ <> Card D0
                          CPU R/W -> / 13                         88 \ <> Card D1
                              M2 -> / 14                           87 \ <> Card D2
      P6-1 Lid Switch, Card R/W <- / 15                             86 \ <> Card D3
      (20k resistor to 5Vcc) ? -> / 16                               85 \ <> Card D4
                         /IRQ <- / 17                                 84 \ <> Card D5
                       +5Vcc -- / 18                                   83 \ <> Card D6
                        n/c -- / 19                                     82 \ <> Card D7
          21.47727MHz Xtal -- / 20                                       81 \ -- +5Vcc
                     Xtal -- / 21                                            \
                     n/c -- / 22                                     O       /
                    GND -- / 23                                          80 / -- n/c
    (n/c) Xtal Osc Out <- / 24                                          79 / -> Exp P3-2
                  n/c -- / 25                                          78 / <- Exp P3-3
ToneRxXin,P2-38,CIC-7<- / 26             Nintendo RF5C66              77 / -> Exp P3-4
                n/c -- / 27      Package QFP-100, 0.65mm pitch       76 / -> Exp P3-5
           (n/c) ? <- / 28                                          75 / -> Exp P3-6
Filt'd Host CIC-11-> / 29             Memory Controller            74 / <- Exp P3-7
     Host CIC-12 <- / 30                                          73 / <- Exp P3-8
                   /       O                                     72 / <- Exp P3-9
                   \                                            71 / <- Exp P3-11
     Host CIC-10 -> \ 31                                       70 / -- GND
      Host CIC-15 -> \ 32                                     69 / -> 5A18-49
  5A18-27, 5C66-68 -> \ 33                                   68 / -> 5A18-27, 5C66-33   Orientation:
CHR RAM /CE (input) -> \ 34                                 67 / <- Exp P3-12           --------------------
        Card RAM +CE <- \ 35                               66 / <- Exp P3-13                80         51
              (n/c) ? <- \ 36                             65 / <- Exp P3-14                  |         |
               (n/c) ? <- \ 37                           64 / <- Exp P3-15                  .-----------.
            CHR RAM /CE <- \ 38                         63 / <- ? (n/c)                  81-|O Nintendo |-50
                     GND -- \ 39                       62 / <- Modem P4-31                  |  RF5C66   |
   W-RAM /CE ($6000-7FFF) <- \ 40                     61 / <- Modem P4-32               100-|  GCD 4R  O|-31
  (n/c) ? /CE ($4xE0-4xEF) <- \ 41                   60 / <- Modem P4-29                    \-----------'
   5A18-85 /CE ($4xD0-4xDF) <- \ 42                 59 / -- +5Vcc                            |         |
                     (GND) ? -> \ 43               58 / -- n/c                              01         30
                      (GND) ? -> \ 44             57 / -> 5323-37
                       (GND) ? -> \ 45           56 / -> 5323-41              Legend:
                        (GND) ? -> \ 46         55 / -> 5323-7                ------------------------------
                       CIRAM A10 <- \ 47       54 / -> 5323-8                 --[RF5C66]-- Power
                          PPU A11 -> \ 48     53 / -> 5323-9                  ->[RF5C66]<- RF5C66 input
                           PPU A10 -> \ 49   52 / -> 5323-13                  <-[RF5C66]-> RF5C66 output
          LH5323M1 /CE ($5000-5FFF) <- \ 50 51 / -- n/c                       <>[RF5C66]<> Bidirectional
                                        \     /                               ??[RF5C66]?? Unknown
                                         \   /                                    f      Famicom connection
                                          \ /                                     r      ROM chip connection
                                           V                                      R      RAM chip connection
Notes:
- +5Vcc pins 18, 59, 81, 100 are all connected together internally.
- GND pins 23, 29, 70, 90 are all connected together internally.
- 43, 44, 45, 46 are GND on the PCB, but have internal protection diodes from GND, suggesting they are logic pins.
- 24, 28, 36, 37, 41, 63 are n/c on the PCB, but have protection diodes from GND, suggesting they may have a function.
- Pins 41 and 42 ranges shown are duplicated at $Cxxx (i.e. ignores /ROMSEL).
  - It is unknown how the 5A18 prevents bus conflict at $Cxxx range when it has no known access to /ROMSEL.
- Pins 45-46, when pulled high, causes oscillation on pin 56.
- Pin 29 is a /reset.  It sets pins 52-57 low when this pin is low, and possibly lots of other things.
- Pin 16 Pull-up of 20k to 5V is also required in order to avoid triggering reset.
- Pin 16 seems to be related to pin 29.  With pin 29 floating and pin 16 pulled high at power on, the chip runs for 5 seconds, then enters reset.
- Tested 10k instead of 20k (per original PCB) on pin 16, found no difference in time or function.
- Pin 69 has a high pulse of 11.9085 usec at any time that register $4xAC has not been read for 12.4892 seconds.
  - Each additional 12.4892 seconds generates another pulse.
  - It has very repeatable precision, at least 6 figures on each.
  - It is not synchronized to M2 or any other inputs.
  - Note that 12.4892 sec * 21.47727 MHz = 2^28, with an error of 0.075%. (Nominal would be 12.4986 sec.)
  - Note that 11.9085 usec * 21.47727 MHz = 2^8, with an error of 0.093%. (Nominal would be 11.9196 usec.)
- Pins 52-56 drive the address pins of the LH5323M1.  (See notes below the LH5323M1 pinout.)


                                                   _____
                                                  /     \
                                    U6 RAM A0 <- / 1 100 \ -- GND
                                   U6 RAM A1 <- / 2    99 \ <> U6 RAM D0
                                  U6 RAM A2 <- / 3      98 \ <> U6 RAM D1
                                 U6 RAM A3 <- / 4        97 \ <> U6 RAM D2
                                U6 RAM A4 <- / 5          96 \ <> U6 RAM D3
                               U6 RAM A5 <- / 6            95 \ <> U6 RAM D4
                              U6 RAM A6 <- / 7              94 \ <> U6 RAM D5
                             U6 RAM A7 <- / 8                93 \ <> U6 RAM D6
                                +5Vcc -- / 9                  92 \ <> U6 RAM D7
                           U6 RAM A8 <- / 10                   91 \ -- +5Vcc
                          U6 RAM A9 <- / 11                     90 \ -> Modem TXD
                        U6 RAM A10 <- / 12                       89 \ <- Modem RXD
                       U6 RAM A11 <- / 13                         88 \ <- CPU A2
                      U6 RAM A12 <- / 14                           87 \ <- CPU A1
                        (n/c) ? <- / 15                             86 \ <- CPU A0
                       (n/c) ? <- / 16                               85 \ <- /CE (5C66-42)
                      (n/c) ? <- / 17                                 84 \ <- P6-1 Lid Switch, Card R/W
                         GND -- / 18                                   83 \ <- M2
                    (n/c) ? <- / 19                                     82 \ <> Card D7
                U6 RAM /WR <- / 20                                       81 \ <> Card D6
               U6 RAM /CE <- / 21                                            \
                 (n/c) ? <- / 22                                     O       /
  <UNKNOWN>, test point <- / 23                                          80 / <> Card D5
               (GND) ? -> / 24                                          79 / <> Card D4
              (GND) ? -> / 25                                          78 / -- GND
             (GND) ? -> / 26             Nintendo RF5A18              77 / <> Card D3
   5C66-33, 5C66-68 -> / 27      Package QFP-100, 0.65mm pitch       76 / <> Card D2
  <UNKNOWN> 10k up -> / 28                                          75 / <> Card D1
 <UNKNOWN> 10k up -> / 29              Modem Controller            74 / <> Card D0
             n/c -- / 30                                          73 / <- Tone Rx DV
                   /       O                                     72 / <- Tone Rx D8
                   \                                            71 / <- Tone Rx D4
           +5Vcc -- \ 31                                       70 / <- Tone Rx D2
       Modem DATA -> \ 32                                     69 / <- Tone Rx D1
        Modem /INT -> \ 33                                   68 / -> Tone Rx GT         Orientation:
          Modem /RD <- \ 34                                 67 / -> Exp P3-19           --------------------
           Modem /WR <- \ 35                               66 / <- Exp P3-18                80         51
          Modem EXCLK <- \ 36                             65 / <- Exp P3-17                  |         |
               (n/c) ? <- \ 37                           64 / -- +5Vcc                      .-----------.
              Modem AD1 <> \ 38                         63 / -> Modem P4-19              81-|O  RF5A18  |-50
               Modem AD0 <> \ 39                       62 / -> Modem P4-21                  |  Nintendo |
                  (n/c) ? <- \ 40                     61 / -> Modem Audio Enable        100-|  GCD 8C  O|-31
                   (n/c) ? <- \ 41                   60 / -> Modem P4-27                    \-----------'
                  Exp P3-16 <- \ 42                 59 / -> ? (n/c)                          |         |
                         GND -- \ 43               58 / -> Green LED, active low            01         30
              19.6608MHz Xtal -- \ 44             57 / -> Red LED, active low
                    1k to Xtal -- \ 45           56 / -> Modem Reset          Legend:
                            GND -- \ 46         55 / <- Modem P4-23           ------------------------------
                       (+5Vcc) ? -> \ 47       54 / <- Modem P4-28            --[RF5A18]-- Power
                        (+5Vcc) ? -> \ 48     53 / <- Modem P4-25             ->[RF5A18]<- RF5A18 input
                           5C66-69 -> \ 49   52 / <- Switch SW1-4             <-[RF5A18]-> RF5A18 output
                                n/c -- \ 50 51 / <- Switch SW1-2              <>[RF5A18]<> Bidirectional
                                        \     /                               ??[RF5A18]?? Unknown
                                         \   /                                    f      Famicom connection
                                          \ /                                     r      ROM chip connection
                                           V                                      R      RAM chip connection
Notes:
- +5Vcc pins 9, 31, 64, 91 are all connected together internally.
- GND pins 18, 43, 46, 78, 100 are all connected together internally.
- 24, 25, 26 are GND on the PCB, but have internal protection diodes from GND, suggesting they are logic pins.
- 47, 48 are +5Vcc on the PCB, but have internal protection diodes to +5Vcc, suggesting they are logic pins.
- 15, 16, 17, 19, 22, 37, 40, 41, 59 are n/c on the PCB, but have protection diodes from GND, suggesting they may have a function.


                              _____  Note: Flat spot does not correspond to pin 1.
                             /     \
                     n/c -- / 12 11 \ -- n/c
          (A12) 5C66-52 -> / 13   10 \ -- n/c
                CPU D0 <> / 14      9 \ <- 5C66-53 (A13)
               CPU D1 <> / 15        8 \ <- 5C66-54 (A14)
              CPU D2 <> / 16          7 \ <- 5C66-55 (A15)
                GND -- / 17            6 \ -- GND
            CPU D3 <> / 18              5 \ <- CPU A0
           CPU D4 <> / 19                4 \ -- n/c
          CPU D5 <> / 20                  3 \ <- CPU A1
         CPU D6 <> / 21                    2 \ <- CPU A2
        CPU D7 <> / 22  Nintendo LH5323M1   1 \ -- n/c
                 /        Package QFP-44       \
                 \         0.8mm pitch         /
           n/c -- \ 23                     44 / <- CPU A3
            n/c -- \ 24    Seems like a   43 / <- CPU A8
       (GND) /OE -- \ 25     ROM Chip    42 / <- CPU A11
           CPU A6 -> \ 26               41 / <- 5C66-56 (A16)
     (5C66-50) /CE -> \ 27             40 / -- n/c
                GND -- \ 28           39 / -- n/c
              CPU A7 -> \ 29         38 / -- +5Vcc
               CPU A5 -> \ 30       37 / <- 5C66-57 (A17)
                   n/c -- \ 31     36 / <- CPU A10
                    n/c -- \ 32   35 / -- n/c
                  CPU A4 -> \ 33 34 / <- CPU A9
                             \     /
                              \   /
                               \ /
                                V
Notes:
- 6 & 28 are connected together internally.
- 17 has no measurable connection to 6 & 28.
- All logic pins have protection diode from pin 17, suggesting this is the true GND.
- Pin 25 also appears as a logic pin with respect to pin 17.
- When pins 25 and 27 are both driven low, the data bus becomes an output.  Otherwise it is hi-z.  27 could either be a /CE or W/R.
- Pins 13, 9, 8, 7, 41, 37 are presumably akin to PRG A12 - A17, driven by the 5C66.
  - Strangely, the value of these pins increments each M2 falling edge when the CPU is in range $5000-5FFF.
  - At reset, these pins are all 0 from the 5C66.
  - LH5323M1 ROM chip will see CPU A0-A11 ($00nnn), ORed with $mm000 supplied from 5C66 -> $mmnnn
  - Example: CPU reads from $5000 repeatedly.
    - LH5323M1 ROM chip sees $00000, $01000, $02000, $03000, $04000 ... $1F000, (>>rollover>>) $00000.
    - Unknown how but apparently possible to get into range $20000-3FFFF since the ROM has unique data there.


                   _______   _______
                   |      \_/      |
    Guest CIC-2 ?? | 1          18 | -- +5Vcc
    Guest CIC-1 ?? | 2  O       17 | -- n/c
            n/c -- | 3   8633   16 | -- n/c
            n/c -- | 4          15 | -> 5C66-32
            n/c -- | 5    CIC   14 | -- n/c
            n/c -- | 6   Host   13 | -- n/c
        5C66-26 -> | 7          12 | <- 5C66-30
   Guest CIC-11 ?? | 8    U8    11 | -> 5C66-29 (/Reset)
            GND -- | 9          10 | -> 5C66-31
                   |_______________|

- Seems similar to F411A from Super NES.


                   _______   _______
                   |      \_/      |
     Host CIC-2 ?? | 1          18 | -- +5Vcc
     Host CIC-1 ?? | 2  O       17 | -- n/c
            n/c -- | 3   8634A  16 | ?? GND
            n/c -- | 4          15 | -- n/c
            n/c -- | 5    CIC   14 | -- n/c
            n/c -- | 6   Guest  13 | ?? +5V
        5C66-26 -> | 7          12 | ?? Card-33, n/c in Famicom Network System
      Cap to 5V ?? | 8          11 | ?? Host CIC-8
            GND -- | 9          10 | -- n/c
                   |_______________|


                   _______   _______
                   |      \_/      |
           n/c? -- | 1          28 | -- +5Vcc
        PPU A12 -> | 2  O       27 | <- PPU /WR
         PPU A7 -> | 3          26 | <- +CE: U3=RF5C66 34/38, U4=PPU /A13
         PPU A6 -> | 4          25 | <- PPU A8
         PPU A5 -> | 5  LH5268  24 | <- PPU A9
         PPU A4 -> | 6    CHR   23 | <- PPU A11
         PPU A3 -> | 7    RAM   22 | <- /OE: PPU /RD
         PPU A2 -> | 8   U3/U4  21 | <- PPU A10
         PPU A1 -> | 9          20 | <- /CE: U3=PPU A13, U4=RF5C66 34/38
         PPU A0 -> | 10         19 | <> PPU D7
         PPU D0 <> | 11         18 | <> PPU D6
         PPU D1 <> | 12         17 | <> PPU D5
         PPU D2 <> | 13         16 | <> PPU D4
            GND -- | 14         15 | <> PPU D3
                   |_______________|


                   _______   _______
                   |      \_/      |
           n/c? -- | 1          28 | -- +5Vcc
        CPU A12 -> | 2  O       27 | <- /WR: Card R/W (P6-2 Lid Switch)
         CPU A7 -> | 3          26 | <- +CE: Card RAM +CE
         CPU A6 -> | 4          25 | <- CPU A8
         CPU A5 -> | 5  LH5268  24 | <- CPU A9
         CPU A4 -> | 6  W-RAM   23 | <- CPU A11
         CPU A3 -> | 7          22 | <- /OE: GND
         CPU A2 -> | 8    U5    21 | <- Card A10
         CPU A1 -> | 9          20 | <- /CE: W-RAM /CE
         CPU A0 -> | 10         19 | <> Card D7
        Card D0 <> | 11         18 | <> Card D6
        Card D1 <> | 12         17 | <> Card D5
        Card D2 <> | 13         16 | <> Card D4
            GND -- | 14         15 | <> Card D3
                   |_______________|


                   _______   _______
                   |      \_/      |
           n/c? -- | 1          28 | -- +5Vcc
  Modem RAM A12 -> | 2  O       27 | <- /WR: Modem RAM /WR
   Modem RAM A7 -> | 3          26 | <- +CE: +5Vcc
   Modem RAM A6 -> | 4          25 | <- Modem RAM A8
   Modem RAM A5 -> | 5  LH5268  24 | <- Modem RAM A9
   Modem RAM A4 -> | 6   Modem  23 | <- Modem RAM A11
   Modem RAM A3 -> | 7    RAM   22 | <- /OE: GND
   Modem RAM A2 -> | 8    U6    21 | <- Modem A10
   Modem RAM A1 -> | 9          20 | <- /CE: Modem RAM /CE
   Modem RAM A0 -> | 10         19 | <> Modem RAM D7
   Modem RAM D0 <> | 11         18 | <> Modem RAM D6
   Modem RAM D1 <> | 12         17 | <> Modem RAM D5
   Modem RAM D2 <> | 13         16 | <> Modem RAM D4
            GND -- | 14         15 | <> Modem RAM D3
                   |_______________|


P4: Modem Module Edge Connector
            _________
            |       |
      +5Vcc | 1  19 | 5A18-63
Modem Reset | 2  20 | Tone Rx GT
  Modem AD0 | 3  21 | 5A18-62
        GND | 4  22 | Tone Rx DV
  Modem AD1 | 5  23 | 5A18-55
  Modem RXD | 6  24 | Tone Rx Xin, from 5C66-26
 Modem DATA | 7  25 | 5A18-53
  Modem TXD | 8  26 | GND
  Modem /WR | 9  27 | 5A18-60
  Modem /RD | 10 28 | 5A18-54
Modem EXCLK | 11 29 | 5C66-60
      +5Vcc | 12 30 | Modem Audio Enable, 1 = enable
 Tone Rx D1 | 13 31 | 5C66-62
 Modem /INT | 14 32 | 5C66-61
      +5Vcc | 15 33 | Audio from 2A03
 Tone Rx D2 | 16 34 | Audio to RF
 Tone Rx D8 | 17 35 | GND
 Tone Rx D4 | 18 36 | GND
            |_______| 

Note: The modem module uses modem chip Oki MSM6827L and Dual Tone Receiver MC14LC5436P.


P2: Game Card Connector

 1 | +5Vcc
 2 | +5Vcc
 3 | n/c in host
 4 | n/c in JRA-PAT, Host has 10k pull-up only.
 5 | Card D0
 6 | Card D1
 7 | Card D2
 8 | Card D3
 9 | Card D4
10 | Card D5
11 | Card D6
12 | Card D7
13 | Card R/W (P6-2 Lid Switch)
14 | M2
15 | /ROMSEL
16 | CPU A0
17 | CPU A1
18 | CPU A2
19 | CPU A3
20 | CPU A4
21 | CPU A5
   |
   |
22 | CPU A6
23 | CPU A7
24 | CPU A8
25 | CPU A9
26 | CPU A10
27 | CPU A11
28 | CPU A12
29 | CPU A13
30 | CPU A14
31 | n/c in JRA-PAT, Host has 10k pull-up only.
32 | n/c in JRA-PAT, Host has 10k pull-up only.
33 | connected to Guest CIC-12 in JRA-PAT, n/c in host
34 | n/c in host
35 | Host CIC-8, Guest CIC-11
36 | Host CIC-2, Guest CIC-1
37 | Host CIC-1, Guest CIC-2
38 | 5C66-26 -> Host CIC-7, Guest CIC-7
39 | n/c in JRA-PAT, Host has 10k pull-up only.
40 | Card RAM +CE (n/c in JRA-PAT)
41 | GND
42 | GND


P3: Expansion Connector
        _________
        |       |
   /IRQ | 1  20 | +5Vcc
5C66-79 | 2  19 | 5A18-67
5C66-78 | 3  18 | 5A18-66
5C66-77 | 4  17 | 5A18-65
5C66-76 | 5  16 | 5A18-42
5C66-75 | 6  15 | 5C66-64
        |       |
5C66-74 | 7  14 | 5C66-65
5C66-73 | 8  13 | 5C66-66
5C66-72 | 9  12 | 5C66-67
    GND | 10 11 | 5C66-71
        |_______|

See Also