INES Mapper 093: Difference between revisions

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This is part of a family of Sunsoft mappers used by Japanese games: ([[iNES Mapper 089]], [[iNES Mapper 093]], [[iNES Mapper 184]])
This is part of a family of Sunsoft mappers used by Japanese games: ([[iNES Mapper 089]], [[iNES Mapper 093]], [[iNES Mapper 184]])


This mapper represents the [[Sunsoft 2 pinout|Sunsoft-2 IC]] on the Sunsoft-3R board. It is used by [http://bootgod.dyndns.org:7777/profile.php?id=3142 Shanghai], as well as [http://bootgod.dyndns.org:7777/profile.php?id=3858 Fantasy Zone] whose program is compatible with both this board and a different one that used the [[Sunsoft 1 pinout|Sunsoft-1 IC]].
This mapper represents the [[Sunsoft 2 pinout|Sunsoft-2 IC]] on the Sunsoft-3R board. It is used by [https://nescartdb.com/profile/view/3142/shanghai Shanghai], as well as [https://nescartdb.com/profile/view/3858/fantasy-zone Fantasy Zone] whose program is compatible with both this board and a different one that used the [[Sunsoft 1 pinout|Sunsoft-1 IC]].


[[iNES Mapper 089|Mapper 89]] uses the same Sunsoft-2 IC but on the Sunsoft-3 board and so differs in that it has mapper-controlled one-screen mirroring and CHR ROM banking. Note that the CHR bank lines are still hooked up to the RAM, explaining the RAM enable bit. For homebrew and hacks, games with CHR ROM should use 89's banking behavior with fixed mirroring.
[[iNES Mapper 089|Mapper 89]] uses the same Sunsoft-2 IC but on the Sunsoft-3 board and so differs in that it has mapper-controlled one-screen mirroring and CHR ROM banking. Note that the CHR bank lines are still hooked up to the RAM, explaining the RAM enable bit. For homebrew and hacks, games with CHR ROM should use 89's banking behavior with fixed mirroring.


Despite the mapper existing as a single IC, its functionality [[Sunsoft 2 pinout|is describable]] using just a [[74377]] and a [[7432]] and should probably be considered discrete logic.
Despite the mapper existing as a single IC, its functionality [[Sunsoft 2 pinout|is describable]] using just a [[74377]] and a [[7432]] and should probably be considered discrete logic.
This mapper is deprecated for new development. Homebrew projects other than mapper tests should use [[UxROM]] ([[iNES Mapper 002]]) instead.


Here is the documentation in [[INES_Mapper_DischDocs|disch's original style]]:   
Here is the documentation in [[INES_Mapper_DischDocs|disch's original style]]:   
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       P = PRG Reg  (16k @ $8000)
       P = PRG Reg  (16k @ $8000)
       E = CHR RAM enable:
       E = CHR RAM enable:
           0 = dummy reads/writes.
           0 = RAM is disabled; writes are ignored and reads are open bus
              (like [[iNES Mapper 185]] except no games use this)
           1 = normal operation.
           1 = normal operation.
    
    

Latest revision as of 01:43, 14 September 2023

This is part of a family of Sunsoft mappers used by Japanese games: (iNES Mapper 089, iNES Mapper 093, iNES Mapper 184)

This mapper represents the Sunsoft-2 IC on the Sunsoft-3R board. It is used by Shanghai, as well as Fantasy Zone whose program is compatible with both this board and a different one that used the Sunsoft-1 IC.

Mapper 89 uses the same Sunsoft-2 IC but on the Sunsoft-3 board and so differs in that it has mapper-controlled one-screen mirroring and CHR ROM banking. Note that the CHR bank lines are still hooked up to the RAM, explaining the RAM enable bit. For homebrew and hacks, games with CHR ROM should use 89's banking behavior with fixed mirroring.

Despite the mapper existing as a single IC, its functionality is describable using just a 74377 and a 7432 and should probably be considered discrete logic.

Here is the documentation in disch's original style:

 Registers **BUS CONFLICTS**:
 --------------------------
   
   $8000-FFFF:  [.PPP ...E]
     P = PRG Reg  (16k @ $8000)
     E = CHR RAM enable:
         0 = RAM is disabled; writes are ignored and reads are open bus
             (like iNES Mapper 185 except no games use this)
         1 = normal operation.
 
 
 PRG Setup:
 --------------------------
 
       $8000   $A000   $C000   $E000  
     +---------------+---------------+
     |     $8000     |     { -1}     |
     +---------------+---------------+