INES Mapper 101: Difference between revisions

From NESdev Wiki
Jump to navigationJump to search
(Suggestion for new development)
m (add a space after game name)
Line 1: Line 1:
[[Category:iNES Mappers|101]][[Category:Discrete logic mappers|101]]
[[Category:iNES Mappers|101]][[Category:Discrete logic mappers|101]]
This mapper is used for instance by ''Urusei Yatsura - Lum no Wedding Bell'',the Famicom version of Jaleco's ''[[wikipedia:Momoko 120%|Momoko 120%]]''.
This mapper is used for instance by ''Urusei Yatsura - Lum no Wedding Bell'', the Famicom version of Jaleco's ''[[wikipedia:Momoko 120%|Momoko 120%]]''.


Supported in r3420 BizHawk, r2696 FCEUX (probably has been supported for eons), and reportedly MESS.
Supported in r3420 BizHawk, r2696 FCEUX (probably has been supported for eons), and reportedly MESS.

Revision as of 22:54, 16 August 2013

This mapper is used for instance by Urusei Yatsura - Lum no Wedding Bell, the Famicom version of Jaleco's Momoko 120%.

Supported in r3420 BizHawk, r2696 FCEUX (probably has been supported for eons), and reportedly MESS.

Registers:
---------------------------
 $6000-7FFF: [CCCC CCCC]
    C = Selects 8k CHR @ $0000

It's unlikely that more than 2 bits of C exist.

This is approximately the same as mapper 87 but with the bits in order, or the same as CNROM without bus conflicts. New development should use mapper 101; those who wish to use a mapper 87 donor board can swap banks 1 and 2 of the CHR ROM.