List of games with significant regional differences

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Many games that were released in both NTSC and PAL regions are only trivially different, with the primary difference being slower action in the PAL version. This list attempts to document regional changes that are more significant than this.

Rainbow Islands (North American version)
Rainbow Islands: Bubble Bobble 2 (PAL version; a different port of the same original game)
Air Fortress
PAL optimisation
Batman
music speed (not pitch)
Battletoads
the two-player bug with the Clinger Winger level is fixed in the PAL version
Battletoads & Double Dragon
gameplay speed
Blaster Master
there are more bugs in the PAL version
Castlevania II: Simon's Quest
music speed and pitch
Castlevania III: Dracula's Curse
music speed and pitch
Dr. Mario
full PAL optimisation
Dragon's Lair
gameplay speed
DuckTales
gameplay speed
The Guardian Legend
gameplay speed
Kirby's Adventure
speed adjustment
The Legend of Zelda
intro scrolling speed
Little Samson
gameplay speed
Mario & Yoshi (PAL) / Yoshi (NA)
full PAL optimisation
Mega Man
music speed and pitch
Mega Man 2
music speed and pitch
Mega Man 3
music speed and pitch
Mega Man 4
music speed and pitch
Mega Man 5
music speed and pitch
Rainbow Islands: Bubble Bobble 2 (PAL) / Rainbow Islands (NA)
completely different ports
Rygar
gameplay speed
Solomon's Key 2 (PAL) / Fire 'n Ice (NA)
gameplay speed
StarTropics
gameplay speed
Super Mario Bros.
gameplay speed, music speed and pitch
Tetris
full PAL optimisation
Tetris 2
full PAL optimisation
Wario's Woods
full PAL optimisation
Yoshi's Cookie
full PAL optimisation
Zelda II: The Adventure of Link
vertical movement speed

References

External links