NES 2.0 Mapper 256/Submapper table

From NESdev Wiki
Revision as of 17:37, 5 February 2019 by NewRisingSun (talk | contribs) (Denote additional submapper for Jungletac opcode scrambling (http://forums.nesdev.com/viewtopic.php?f=3&t=17213&p=232840#p232840))
Jump to navigationJump to search
Submapper # Name PPU bank affected by ... CPU bank affected by ... CPU opcode bytes
$2012 $2013 $2014 $2015 $2016 $2017 $8000.0 $8000.1 $8000.2 $8000.3 $8000.4 $8000.5 $4107 $4108 $8000.6 $8000.7
0 Normal $1000 $1400 $1800 $1C00 $0000 $0800 $0000 $0800 $1000 $1400 $1800 $1C00 $8000 $A000 $8000 $A000 none
1 Waixing $1400 $1000 $0800 $0000 $1C00 $1800 $1C00 $1800 $1400 $1000 $0800 $0000 $8000 $A000 $8000 $A000 none
2 Power Joy Supermax $1000 $1400 $1800 $1C00 $0000 $0800 $0000 $0800 $1000 $1400 $1800 $1C00 $A000 $8000 $A000 $8000 none
3 Zechess/Hummer Team $0800 $0000 $1C00 $1800 $1000 $1400 $0000 $0800 $1000 $1400 $1800 $1C00 $8000 $A000 $8000 $A000 none
4 Sports Game 69-in-1 $1800 $0800 $1000 $0000 $1C00 $1400 $0000 $0800 $1000 $1400 $1800 $1C00 $8000 $A000 $8000 $A000 none
15 Jungletac $1000 $1400 $1800 $1C00 $0000 $0800 $0000 $0800 $1000 $1400 $1800 $1C00 $8000 $A000 $8000 $A000 D5 and D6 swapped