Orbit Ooze: Difference between revisions

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Cell Wall Rebound as it's no longer in development, please consider removing the page. *Author*
This game is an open source nes game that anyone may contribute or learn from.  It is the first game done by Cell Wall Rebound.
 
== Overview ==
*Project owner: Cell Wall Rebound
*Developer: Cell Wall Rebound
*Compiler : NESASM
*Sound driver: n/a
*Soundtrack by: n/a
*Started on: Feburary 1, 2010
*Release date: tba
*Cart made: No
*Mapper: iNES Mapper #0: [[NROM]]
*PRG Memory: 16 KB
*CHR Memory: 8 KB
 
== Gameplay ==
Bound the ball off your paddle to keep the ball in play. As long as the ball stays in play you will continue to gain points. However the longer you keep the ball in play, the faster it will move.
 
The game ends when ball goes out of play into the green zone.
 
==Screenshots==
None Yet
 
==External links==
*[http://cellwallrebound.co.cc Game Website]
[[Category:Homebrew games]]

Revision as of 14:51, 22 February 2010

This game is an open source nes game that anyone may contribute or learn from. It is the first game done by Cell Wall Rebound.

Overview

  • Project owner: Cell Wall Rebound
  • Developer: Cell Wall Rebound
  • Compiler : NESASM
  • Sound driver: n/a
  • Soundtrack by: n/a
  • Started on: Feburary 1, 2010
  • Release date: tba
  • Cart made: No
  • Mapper: iNES Mapper #0: NROM
  • PRG Memory: 16 KB
  • CHR Memory: 8 KB

Gameplay

Bound the ball off your paddle to keep the ball in play. As long as the ball stays in play you will continue to gain points. However the longer you keep the ball in play, the faster it will move.

The game ends when ball goes out of play into the green zone.

Screenshots

None Yet

External links