SNES controller: Difference between revisions

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An incomplete list of NES games with special support for SNES controllers:
An incomplete list of NES games with special support for SNES controllers:


* Spook-O-Tron
* ''Spook-O-Tron''
* Nova the Squirrel<ref>[https://forums.nesdev.org/viewtopic.php?p=198552#p198552 Nova the Squirrel (WIP)] - forum post discussing SNES controller support.</ref>
* ''Nova the Squirrel''<ref>[https://forums.nesdev.org/viewtopic.php?p=198552#p198552 Nova the Squirrel (WIP)] - forum post discussing SNES controller support.</ref>
* ''Full Quiet''<ref>[https://twitter.com/ecmyers/status/1600574149092589569 Tweet by E.C. Myers]</ref>


== See also ==
== See also ==

Revision as of 17:06, 2 January 2023

The Super NES Controller (SHVC-005, SNS-005, SNS-102) is very similar to the NES's standard controller, with a collection of digital inputs that are latched and read in series. With a suitable adapter, reading the SNES controller is like reading an NES controller with 4 extra buttons.

The 16 bit report will read, in order:

 0 - B
 1 - Y
 2 - Select
 3 - Start
 4 - Up
 5 - Down
 6 - Left
 7 - Right
 8 - A
 9 - X
10 - L
11 - R
12 - 0
13 - 0
14 - 0
15 - 0

Note that the first 8 values map directly to the original NES controller's 8 inputs (SNES B = NES A, and SNES Y = NES B). The Virtual Boy controller likewise returns button states in nearly the same order, with the right Control Pad corresponding to ABXY on the Super NES.

The last 4 bits will always read 0 from a standard SNES controller. Other values here may indicate other devices,[1] such as a mouse or a Virtual Boy controller.

After the 16 bit report, subsequent bits will read as 1.

Games

An incomplete list of NES games with special support for SNES controllers:

  • Spook-O-Tron
  • Nova the Squirrel[2]
  • Full Quiet[3]

See also

References

  1. FullSNES: SNES Controller Hardware ID Codes
  2. Nova the Squirrel (WIP) - forum post discussing SNES controller support.
  3. Tweet by E.C. Myers