Talk:Emulator tests: Difference between revisions

From NESdev Wiki
Jump to navigationJump to search
m (Reverted edits by 198.2.208.33 (talk) to last revision by Ulfalizer)
No edit summary
Line 4: Line 4:
Breaking out the "Hard-to-emulate games" section into its own page might be nice. While they make good "emulator tests" in a sense, there's no indication that you'll find them here. -[[User:Ulfalizer|Ulfalizer]] ([[User talk:Ulfalizer|talk]]) 14:20, 1 April 2013 (MDT)
Breaking out the "Hard-to-emulate games" section into its own page might be nice. While they make good "emulator tests" in a sense, there's no indication that you'll find them here. -[[User:Ulfalizer|Ulfalizer]] ([[User talk:Ulfalizer|talk]]) 14:20, 1 April 2013 (MDT)
:I went ahead. Hopefully not too controversial. -[[User:Ulfalizer|Ulfalizer]] ([[User talk:Ulfalizer|talk]]) 07:55, 2 April 2013 (MDT)
:I went ahead. Hopefully not too controversial. -[[User:Ulfalizer|Ulfalizer]] ([[User talk:Ulfalizer|talk]]) 07:55, 2 April 2013 (MDT)
The Nintendulator log for the nestest.nes file appears to contain inaccuracies. For example, line 103 (opcode 0x28: PLP) should pull 0xFF from the accumulator and set the processor status to 0xFF, but as you can see in the next line, the processor status is 0xEF. This is wrong according to sources such as [http://visual6502.org visual6502], [http://www.e-tradition.net/bytes/6502/index.html e-tradition], and [http://www.obelisk.demon.co.uk/6502/reference.html#PLP obelisk's 6502 reference] -- a random contributor at [[Special:Contributions/129.120.53.184|129.120.53.184]] 15:33, 24 July 2013 (MDT)

Revision as of 21:33, 24 July 2013

The http://blargg.parodius.com links are broken (e.g., instr_test-v3.zip). --Ulfalizer 21:30, 17 January 2013 (MST)

They'll remain broken until slack.net comes back. --Tepples 06:38, 18 January 2013 (MST)

Breaking out the "Hard-to-emulate games" section into its own page might be nice. While they make good "emulator tests" in a sense, there's no indication that you'll find them here. -Ulfalizer (talk) 14:20, 1 April 2013 (MDT)

I went ahead. Hopefully not too controversial. -Ulfalizer (talk) 07:55, 2 April 2013 (MDT)

The Nintendulator log for the nestest.nes file appears to contain inaccuracies. For example, line 103 (opcode 0x28: PLP) should pull 0xFF from the accumulator and set the processor status to 0xFF, but as you can see in the next line, the processor status is 0xEF. This is wrong according to sources such as visual6502, e-tradition, and obelisk's 6502 reference -- a random contributor at 129.120.53.184 15:33, 24 July 2013 (MDT)