Talk:RAMBO-1: Difference between revisions

From NESdev Wiki
Jump to navigationJump to search
m (Deleted obsoleted IRQ speculation.)
m (→‎Alternate IRQ timing: Minor update, almost perfect!)
Line 6: Line 6:
*Address mask: $E001.
*Address mask: $E001.


  writes to $C000: irq_latch=data;
  writes to $C000: irq_flags|=2; irq_latch=data;
  writes to $C001: irq_reload=true; irq_mode=data&1;
  writes to $C001: irq_flags|=1; irq_mode=data&1;
  writes to $E000: irq_enable=false; IRQ acknowledge by CPU.
  writes to $E000: irq_enable=false; IRQ acknowledge by CPU.
  writes to $E001: irq_enable=true; IRQ acknowledge by CPU.
  writes to $E001: irq_enable=true; IRQ acknowledge by CPU.
Line 13: Line 13:
* When the IRQ is clocked by CPU or scanline modes:
* When the IRQ is clocked by CPU or scanline modes:


  If irq_reload == true:
  If irq_flags&1:
     irq_counter = irq_latch;
     irq_counter = irq_latch;
     if(irq_latch != 0) irq_counter |= 1;
     if irq_latch != 0
     irq_reload=false;
    {
      if irq_flags&2 irq_counter |= 1;
      else irq_counter+=1;
     }
    irq_flags=0;
  Else if irq_counter == 0:
  Else if irq_counter == 0:
     irq_counter = irq_latch;
     irq_counter = irq_latch;
Line 24: Line 28:
     irq_delay=4 (IRQ will be fired 4 CPU cycles later)
     irq_delay=4 (IRQ will be fired 4 CPU cycles later)


--[[User:Zepper|Zepper]] ([[User talk:Zepper|talk]]) 21:16, 6 August 2017 (MDT)
--[[User:Zepper|Zepper]] ([[User talk:Zepper|talk]]) 20:12, 7 August 2017 (MDT)

Revision as of 02:12, 8 August 2017

As for the 2mb PRG, I'm not sure if the cart actually supports that much ROM, but the PRG registers apparently are 8 bits, and 8kb * $100 = 2048kb = 2mb. --Drag 03:05, 9 November 2011 (UTC)

Alternate IRQ timing

This is how to get 4 games working: Klax, Skull&Crossbones, Rolling Thunder and Hard Drivin'.

  • Address mask: $E001.
writes to $C000: irq_flags|=2; irq_latch=data;
writes to $C001: irq_flags|=1; irq_mode=data&1;
writes to $E000: irq_enable=false; IRQ acknowledge by CPU.
writes to $E001: irq_enable=true; IRQ acknowledge by CPU.
  • When the IRQ is clocked by CPU or scanline modes:
If irq_flags&1:
   irq_counter = irq_latch;
   if irq_latch != 0
   {
      if irq_flags&2 irq_counter |= 1;
      else irq_counter+=1;
   }
   irq_flags=0;
Else if irq_counter == 0:
   irq_counter = irq_latch;
Else
   irq_counter--;
If irq_counter == 0 and irq_enable == true
   irq_delay=4 (IRQ will be fired 4 CPU cycles later)

--Zepper (talk) 20:12, 7 August 2017 (MDT)