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  • #[[User:Tepples/Thwaite|Thwaite]] #[[User:Tepples/Concentration Room|Concentration Room]]
    5 KB (653 words) - 00:58, 18 March 2023
  • *[[User:Tepples/Concentration Room|Concentration Room]] uses the RTS trick for three jump t *[[User:Tepples/Haunted: Halloween '85|Haunted: Halloween '85]] uses it to call enemies' move handlers.
    10 KB (1,743 words) - 01:40, 18 March 2023
  • Each level in [[User:Tepples/President|President]] contains a list of how many bytes of information each ''Haunted: Halloween '85'' and its sequel ''The Curse of Possum Hollow'' use vertical RLE modifi
    9 KB (1,470 words) - 22:03, 9 October 2023
  • ...er:Tepples/Concentration Room|Concentration Room]] || 2010-07-08 || [[User:Tepples|Damian Yerrick]] || Puzzle || Card matching game. | [[User:Tepples/Haunted: Halloween '85|Haunted: Halloween '85]] || 2016-10-30 || Retrotainment Games || Action || Side scrolling beat
    28 KB (4,032 words) - 18:33, 19 March 2023
  • It is also used in TIFF files and a few homebrew releases by [[User:Tepples|Damian Yerrick]]. It is used in ''Haunted: Halloween '85'' and ''Haunted: Halloween '86''.
    22 KB (3,728 words) - 22:15, 18 April 2024
  • ...when during the frame input changes, non-deterministic input change time). Tepples created a test ROM to explore this behaviour: [https://forums.nesdev.org/vi ...o Bros. 3'', ''Mystery World Dizzy'', ''Double Action 53'', and ''Haunted: Halloween '86: The Curse of Possum Hollow''</span>: This relies on an interaction bet
    16 KB (2,509 words) - 02:10, 3 April 2024