Talk:INES: Difference between revisions
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How does a PlayChoice hint screen work? --[[User:Zzo38|Zzo38]] 19:08, 21 September 2012 (MDT) | How does a PlayChoice hint screen work? --[[User:Zzo38|Zzo38]] 19:08, 21 September 2012 (MDT) | ||
Should this be "if the last ''5'' bytes are not all zero"? "A general rule of thumb: if the last 4 bytes are not all zero, and the header is not marked for NES 2.0 format, an emulator should either mask off the upper 4 bits of the mapper number or simply refuse to load the ROM." -[[User:Ulfalizer|Ulfalizer]] ([[User talk:Ulfalizer|talk]]) 03:45, 14 July 2013 (MDT) |
Revision as of 09:45, 14 July 2013
How does a PlayChoice hint screen work? --Zzo38 19:08, 21 September 2012 (MDT)
Should this be "if the last 5 bytes are not all zero"? "A general rule of thumb: if the last 4 bytes are not all zero, and the header is not marked for NES 2.0 format, an emulator should either mask off the upper 4 bits of the mapper number or simply refuse to load the ROM." -Ulfalizer (talk) 03:45, 14 July 2013 (MDT)