User contributions for Tepples

From NESdev Wiki
Jump to navigationJump to search
Search for contributionsExpandCollapse
⧼contribs-top⧽
⧼contribs-date⧽
(newest | oldest) View (newer 50 | ) (20 | 50 | 100 | 250 | 500)

14 May 2024

2 May 2024

16 April 2024

8 April 2024

23 March 2024

26 February 2024

15 February 2024

7 January 2024

15 November 2023

2 November 2023

  • 21:1421:14, 2 November 2023 diff hist +102 NMI threadlink to the article "interrupts is threads" to justify my analogy between threads and the main and interrupt parts of an NES program current

9 October 2023

1 October 2023

20 September 2023

15 September 2023

29 August 2023

6 August 2023

28 July 2023

15 July 2023

10 June 2023

25 May 2023

  • 17:5017:50, 25 May 2023 diff hist +70 PPU pattern tablesDoes the image make it easier to see than the ASCII art?
  • 17:4817:48, 25 May 2023 diff hist +379 N File:One half fraction CHR.pngHow a tile for ½ (one-half fraction) is encoded, for PPU pattern tables. A red 1 (color 0b01), a yellow 2 (color 0b10), and a white slash (color 0b11) on a black background (color 0b00), with the binary and hexadecimal encodings of each plane. * For NES: Read down (41 C2 44 48 ... 42 87) * For Game Boy and Super NES 2bpp: Read across (41 01 C2 02 ... 80 87) current

6 May 2023

25 April 2023

3 April 2023

31 March 2023

25 March 2023

19 March 2023

18 March 2023

15 March 2023

12 March 2023

26 February 2023

25 February 2023

(newest | oldest) View (newer 50 | ) (20 | 50 | 100 | 250 | 500)