User contributions for Tepples
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9 October 2025
- 22:2022:20, 9 October 2025 diff hist +117 User:Tepples/Should I use MMC5? Add what Discord server members call the "nuanced flowchart", which formed the original basis for this article. current
- 22:1822:18, 9 October 2025 diff hist +351 N File:Should I use MMC5 2024.png Flowchart titled "Should I use MMC5?" to summarize User:Tepples/Should I use MMC5? * Using multiple features? Use Rainbow * Mostly for >8 KiB PRG RAM? Use FME-7 * Mostly for >512 KiB PRG ROM? Use oversize MMC3 * Otherwise: Don't use MMC5 created by Damian Yerrick on 2024-01-19 current
24 September 2025
- 15:0615:06, 24 September 2025 diff hist +667 Don't hardcode OAM addresses "shadow OAM"; add example from nrom-template current
12 July 2025
- 13:1313:13, 12 July 2025 diff hist +105 Controller reading →Synchronized OAM Solution: Point of terminology: Cycles are "get" and "put", not "even" and "odd". Get cycles are spaced an even number of cycles apart. current
12 June 2025
- 21:2421:24, 12 June 2025 diff hist +116 Arkanoid controller →Output ($4016/$4017 read): Be more explicit that licensed games read only 8 bits current
11 June 2025
- 20:5020:50, 11 June 2025 diff hist +214 Colour-emphasis games →Commercial: justify the presence of a list of games that set all 3 current
7 June 2025
- 13:1813:18, 7 June 2025 diff hist −605 Programming with unofficial opcodes Undo revision 22369 by Lidnariq (talk): in the Discord server, lidnariq had second thoughts on including any opcode "that we can no longer trust [...] to behave consistently" Tag: Undo
19 May 2025
- 20:0320:03, 19 May 2025 diff hist +168 Talk:Tricky-to-emulate games →Haunted Halloween 86 as an example?: most other games on the list are likewise proprietary and commercial current
8 May 2025
- 19:4119:41, 8 May 2025 diff hist +592 NES 2.0 header for ca65 Bring up to date with "arrangement" terminology by adding nes2arrange current
21 April 2025
- 19:5419:54, 21 April 2025 diff hist +42 Tricky-to-emulate games Balloon Fight: there was a missing conceptual step
14 March 2025
- 01:2301:23, 14 March 2025 diff hist +102 Controller reading →Synchronized OAM Solution: Fiskbit explained in the Discord server how to set up a breakpoint in Mesen
13 February 2025
- 19:1919:19, 13 February 2025 diff hist +361 PPU palettes →Recommended emulator palette: Details on why this palette was chosen, paraphrasing NewRisingSun and lidnariq
1 February 2025
- 04:1604:16, 1 February 2025 diff hist +20 MMC1 →SOROM, SUROM and SXROM: specify that the addressable PRG-ROM size is increased, to clarify a confusion that that L. Spiro reported
23 January 2025
- 17:3517:35, 23 January 2025 diff hist +208 MMC5 →Overview: no more holding the Reset Button while turning off the power, with citation
22 January 2025
- 20:1920:19, 22 January 2025 diff hist +1,182 User:Tepples/Should I use MMC5? power-down protection; "ExGrafix"; why 1-screen is less useful; examples of unknown things; famiclone incompatibility
- 00:3800:38, 22 January 2025 diff hist +517 User:Tepples/Should I use MMC5? Michel pointed out users of obscure emulators as an audience segment to consider
21 January 2025
- 20:4220:42, 21 January 2025 diff hist +455 User:Tepples/Should I use MMC5? lead with perceived MMC5 selling points
- 15:4815:48, 21 January 2025 diff hist +5 m User:Tepples/Should I use MMC5? missing word
- 15:3815:38, 21 January 2025 diff hist +2,186 N User:Tepples/Should I use MMC5? Draft an opinion piece. Others' comments are welcome on the talk page or in the Discord server.
3 January 2025
- 16:3716:37, 3 January 2025 diff hist +2 Visual6502wiki/6502 traces of 6501 →Pinout differences: +RDY can be seen as similar in concept to /HALT: perform reads while 1 or halt while 0 current
2 January 2025
- 15:3915:39, 2 January 2025 diff hist +39 List of mappers by Release Date Add 8 Eyes as the earliest Japanese MMC3 game I can think of
31 December 2024
- 16:0016:00, 31 December 2024 diff hist +123 Namco 163 audio clarifications based on discussion in #hardware in NESdev DIscord server: bytes are "stored" not "set"; move auto-increment + DMC caution from address to data; clarify that this caution applies only to writing current
26 December 2024
- 00:3400:34, 26 December 2024 diff hist +57 Commissioning NintendoAge became VGS; reduce "may" that can sound legalistic and "but" that can sound unduly negative current
19 December 2024
- 00:0800:08, 19 December 2024 diff hist −58 Overscan →For game developers: replace title and post-1985 safe area templates with a 3-in-1 template
- 00:0700:07, 19 December 2024 diff hist +369 N File:Safe area overlay.png Transparent overlay showing three safe areas inset from the screen border: * "Action" (yellow, top and bottom 8 pixels) * "Majority" (blue, top 16 pixels, bottom 12 pixels, left and right 8 pixels) * "Title" (gray, top and bottom 24 pixels, left and right 8 pixels) By Damian Yerrick, 2024-04-12 current
18 December 2024
- 02:4502:45, 18 December 2024 diff hist +328 Programming with unofficial opcodes mark LAX opcodes that have page crossing penalty cycles, per request by CreateSource on Discord
17 December 2024
- 00:0300:03, 17 December 2024 diff hist +948 Limitations Fix links to NesCartDB; Tactus, Former Dawn, Super Tilt Bro., and Over Obj exist
5 December 2024
- 17:5417:54, 5 December 2024 diff hist +25 APU Sweep →Muting: plgDavid on the NESdev Discord server was confused about what unmutes the channel current
22 November 2024
- 04:0404:04, 22 November 2024 diff hist −201 Tricky-to-emulate games Merge Milon entry that had duplicated the Batman RotJ entry
9 November 2024
- 14:5114:51, 9 November 2024 diff hist +267 Tricky-to-emulate games move DQ and Milon emulation note from CNROM
- 14:4714:47, 9 November 2024 diff hist −371 CNROM →Notes: Deleting section about $2007 to rewrite in Tricky-to-emulate games, where it'd make more sense
8 November 2024
- 21:1421:14, 8 November 2024 diff hist +9 m MMC1 →Summary: "standard" implementations is less loaded than "correct"
2 November 2024
- 13:3913:39, 2 November 2024 diff hist +14 m INES Mapper 155 make that MMC1C's existence; my bad
- 13:3713:37, 2 November 2024 diff hist −9 INES Mapper 155 there are no independent corroborations of MMC1B's existence
- 13:3213:32, 2 November 2024 diff hist −151 MMC1 →Hardware: Remove MMC1C for lack of independent corroboration of its existence. Even late games (such as Bomberman II) have MMC1B2. Feel free to re-add once a photo of a board with MMC1C gets added to NesCartDB.
30 October 2024
- 14:3314:33, 30 October 2024 diff hist +247 PPU scrolling →Split X/Y scroll: iProgramInCpp asked for clarification of "; ..."; Zeta suggested erring on the side of doing the third write 4 pixels early
23 October 2024
- 18:2618:26, 23 October 2024 diff hist +220 Base 100 Add Thwaite as an example, Can you think of any other games using base 100?
7 September 2024
- 19:0819:08, 7 September 2024 diff hist +370 Placeholder graphics an example of the sort of trouble that copying placeholder sprites from other games can get you into, per Matt Hughson current
11 August 2024
- 21:5221:52, 11 August 2024 diff hist +143 File:Savtool-swatches.png Gamma was 2.2, and this whole palette is desaturated. This still isn't exact but is a lot closer. current
10 August 2024
- 23:2123:21, 10 August 2024 diff hist +152 Overscan →For game developers: Matt's TV; side border warning
- 23:1723:17, 10 August 2024 diff hist +119 N File:Matt Hughson TV 20221003 112626.jpg CRT TV displaying the "Safe areas" pattern from 240p Test Suite (see Overscan) Photo by Matt Hughson current
- 13:1713:17, 10 August 2024 diff hist +186 Overscan →For game developers: reflect renaming PocketNES safe area to post-1985 safe area
- 13:1013:10, 10 August 2024 diff hist −67 File:Safe areas.png update text to reflect 1Q 2023 revision current
- 13:0613:06, 10 August 2024 diff hist 0 File:Safe areas.png Tepples uploaded a new version of File:Safe areas.png
- 13:0213:02, 10 August 2024 diff hist 0 File:Safe areas (pixel perfect).png Tepples uploaded a new version of File:Safe areas (pixel perfect).png current
7 August 2024
- 23:0023:00, 7 August 2024 diff hist −7 NMI reflect an emerging consensus on Discord to rename NMI_occurred to vblank_flag to match other pages
16 June 2024
- 20:4620:46, 16 June 2024 diff hist 0 File:Savtool-swatches.png Tepples uploaded a new version of File:Savtool-swatches.png
26 May 2024
- 14:2914:29, 26 May 2024 diff hist +87 PPU registers →Data ($2007) read/write: link to a more useful article about the scroll position effect
14 May 2024
- 16:0516:05, 14 May 2024 diff hist +10 m Releasing on modern platforms →Emulation middleware: Rustico moved current
2 May 2024
- 18:0918:09, 2 May 2024 diff hist +29 Colour-emphasis games can someone chime in as to whether we want to understand "homebrew" as "freeware" or "post-market"?