Programming guide: Difference between revisions

From NESdev Wiki
Jump to navigationJump to search
(→‎General reference: skip redirect)
Line 9: Line 9:
* [[Catch-up]] technique used by emulators
* [[Catch-up]] technique used by emulators
* [[Buggy_PowerPak_Mappers|Buggy PowerPak mappers]]
* [[Buggy_PowerPak_Mappers|Buggy PowerPak mappers]]
* [[Music]]: [[NES Audio|Audio expansion]], [[Music tools|tools]]
* [[Music]]: [[:Category:Expansion audio|Expansion audio]], [[Music tools|tools]]
* [[Tools]]
* [[Tools]]
* Graphic tools
* Graphic tools

Revision as of 01:37, 8 May 2014

This programming guide is the complement to the NES reference guide. You will find more in-depth documentation about specific topics, tutorials on the most common problems encountered, a list of existing tools that will assist you during you development phase and more. If you're new to NES development, you should give a look to the "Getting started" section first.


General reference

Tutorials

Libraries and samples

Reverse engineered rechniques

Useful reference materials

Books

  • Cady, Fredrick M. (1997). Microcontrollers and Microcomputers: Principles of Software and Hardware Engineering. New York: Oxford University Press. ISBN 0-19-511008-0.
  • Eyes, David; Lichty, Ron (1986). Programming the 65816 including the 6502, 65C02, and 65802. New York: Brady Books/Prentice Hall Press (Simon & Schuster, Inc). ISBN 0-89303-789-3.
  • Leventhal, Lance A. (1986). 6502 Assembly Language Programming 2nd Edition. Osborne/McGraw-Hill. ISBN 0-07-881216-X.
  • Zaks, Rodnay (1983). Programming the 6502 (Fourth Edition). Sybex, Inc. ISBN 0-89588-135-7.
  • Zaks, Rodnay (1982). Advanced 6502 Programming. Sybex, Inc. ISBN 0-89588-089-X.
  • Zaks, Rodnay (1980). Programming the 6502 (Third Edition). Sybex, Inc. ISBN 0-89588-046-6.

Online

Links