Mega Man: Difference between revisions

From NESdev Wiki
Jump to navigationJump to search
(as I promised in Talk:Famicom, allude to emulation issues)
m (Actually, Mega Man 3 was the first one to use MMC3, followed by Mega Man 4, 5 and 6.)
Line 4: Line 4:
== Glitches ==
== Glitches ==
Virtually no program released as commercial off-the-shelf software is perfect.
Virtually no program released as commercial off-the-shelf software is perfect.
''Mega Man 3'' was not only the first ''Mega Man'' game to use the [[MMC3]] but also fairly rushed in production, and like some other early MMC3 games, its scroll splits are somewhat glitchy.
''Mega Man 3'' was the first ''Mega Man'' game to use the [[MMC3]], but also fairly rushed in production, and like some other early MMC3 games, its scroll splits are somewhat glitchy.
An emulator aiming for [[Game bugs|bug-for-bug]] compatibility must reproduce the glitch above Shadow Man in the level select and a glitch at the top of the weapon menu.
An emulator aiming for [[Game bugs|bug-for-bug]] compatibility must reproduce the glitch above Shadow Man in the level select and a glitch at the top of the weapon menu.


==External links==
==External links==
*[[wikipedia:Mega Man (franchise)]]
*[[wikipedia:Mega Man (franchise)]]

Revision as of 13:58, 3 April 2013

Rockman (Mega Man outside Japan) is a franchise coined by Capcom back in 1987. it is a simple platformer with jumping and shooting action. the game itself was one of the, if not, THE first game with a choice as you what path you chose. of course, it wasn't as in-depth as Fable, but it gave the players something more than other games of the time. the game was an immediate hit, both in America and in Japan. it was so big that sequel after sequel was released, 1,2,3,4,5,6,7,8,9,x,x2,x3,x4,x5,x6,x7,x8.... and the list goes on, Mega Man has appeared in countless amounts of games, as both cameos, playable characters, or npcs. He is a fan favorite. if you like Astro Boy, you'll love Mega Man just as much.

Glitches

Virtually no program released as commercial off-the-shelf software is perfect. Mega Man 3 was the first Mega Man game to use the MMC3, but also fairly rushed in production, and like some other early MMC3 games, its scroll splits are somewhat glitchy. An emulator aiming for bug-for-bug compatibility must reproduce the glitch above Shadow Man in the level select and a glitch at the top of the weapon menu.

External links