Programming guide: Difference between revisions

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(adding "Reverse engineered techniques" section)
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* [[Placeholder graphics]]
* [[Placeholder graphics]]
* [[Nerdtracker player in NESASM]]
* [[Nerdtracker player in NESASM]]
=== Reverse engineered rechniques ===
* [[Bad Apple]] video compression


=== Useful reference materials ===
=== Useful reference materials ===

Revision as of 01:40, 4 October 2012

The programming guide is the complement to the nes reference guide. You will find more in dept documentation about specific topics, tutorials to the most common problem encountered, a list of existing tools that will assist you during you development phase and more. If you're new to nes development, you should give a look to the getting started section first.


General reference

Tutorials

Libraries and samples

Reverse engineered rechniques

Useful reference materials

Books

  • Cady, Fredrick M. (1997). Microcontrollers and Microcomputers: Principles of Software and Hardware Engineering. New York: Oxford University Press. ISBN 0-19-511008-0.
  • Eyes, David; Lichty, Ron (1986). Programming the 65816 including the 6502, 65C02, and 65802. New York: Brady Books/Prentice Hall Press (Simon & Schuster, Inc). ISBN 0-89303-789-3.
  • Leventhal, Lance A. (1986). 6502 Assembly Language Programming 2nd Edition. Osborne/McGraw-Hill. ISBN 0-07-881216-X.
  • Zaks, Rodnay (1983). Programming the 6502 (Fourth Edition). Sybex, Inc. ISBN 0-89588-135-7.
  • Zaks, Rodnay (1982). Advanced 6502 Programming. Sybex, Inc. ISBN 0-89588-089-X.
  • Zaks, Rodnay (1980). Programming the 6502 (Third Edition). Sybex, Inc. ISBN 0-89588-046-6.

Online

  • Programming the 65816 by Western Design Center. PDF version

Links