Programming guide

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Revision as of 05:09, 23 June 2009 by Banshaku (talk | contribs)
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General reference


Tutorials (stub)

  • Compression
  • Programming Mappers
  • How to organize data (interleaved, column based, screen based compressed etc)
  • How to scroll an infinite map
  • How to scroll with less artifact
  • How to split the screen for a status bar
  • How to do parallax scrolling with the scroll register
  • How to keep state
  • Frame based algorithm
  • Trick of the trade from well known commercial games
  • Music, how to make, to play, sound fx
  • NMI, best practices
  • Do and don't


Orphaned content that requires to be organized