Programming mappers: Difference between revisions

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[[Mapper]]s add capabilities to the NES but also add complexity to the programming model.
For this reason, new NES programmers should generally start with simpler mappers.
These pages tell what to expect when using a given mapper:
* [[Programming NROM]]
* [[Programming NROM]]
* [[Programming UNROM]] and UOROM
* [[Programming UNROM]] and UOROM
* [[Programming MMC1]]
* [[Programming MMC1]]

Latest revision as of 01:50, 8 June 2010

Mappers add capabilities to the NES but also add complexity to the programming model. For this reason, new NES programmers should generally start with simpler mappers. These pages tell what to expect when using a given mapper: