User contributions for Ulfalizer
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1 April 2013
- 11:4311:43, 1 April 2013 diff hist +385 Emulator tests Add Bill & Ted's Excellent Adventure to hard-to-emulate games
- 11:3211:32, 1 April 2013 diff hist +47 Emulator tests Battletoads also requires a decent sprite zero implementation
- 11:2911:29, 1 April 2013 diff hist +31 Emulator tests Rephrase Paperboy entry a bit
- 11:2211:22, 1 April 2013 diff hist +448 Emulator tests Add details on what makes Battletoads tricky
- 11:0411:04, 1 April 2013 diff hist +27 PPU Clarify that tile graphics are for both BG and sprites
- 10:5110:51, 1 April 2013 diff hist +2 m PPU palettes s/a/the/
- 10:5010:50, 1 April 2013 diff hist +202 Emulator tests Rearrange SMB entry so the name comes first and add some links on hard-to-emulate aspects
- 10:4210:42, 1 April 2013 diff hist +329 PPU palettes Clarify why $3F04/$3F08/$3F0C are normally unused and add note on black sky in SMB
- 10:3210:32, 1 April 2013 diff hist +371 PPU OAM Add information on how sprite zero hit detection works internally
- 10:2310:23, 1 April 2013 diff hist +43 PPU OAM Specify where the OAM memory is located.
- 10:1810:18, 1 April 2013 diff hist 0 m PPU No edit summary
- 10:1710:17, 1 April 2013 diff hist +40 PPU Clarify roles a bit
- 10:1210:12, 1 April 2013 diff hist +10 PPU Clarify that OAM page is sprite-related
- 09:5209:52, 1 April 2013 diff hist +124 PPU Emphasize importance of Skinny for emulator authors (as it's hidden under "hardware" behaviors)
- 09:4309:43, 1 April 2013 diff hist +191 PPU OAM Linkify some registers
28 March 2013
- 11:0511:05, 28 March 2013 diff hist +295 Talk:PPU OAM No edit summary
- 09:3109:31, 28 March 2013 diff hist 0 PPU OAM Rearrange "Internal operation" section slightly
- 09:2809:28, 28 March 2013 diff hist +26 PPU OAM Small internal operation clarification
- 09:2709:27, 28 March 2013 diff hist +374 PPU OAM Add some internal sprite priority details
- 08:5408:54, 28 March 2013 diff hist +11 PPU OAM Minor sprite zero clarifications
- 08:5008:50, 28 March 2013 diff hist +73 PPU OAM Clarify non-bg condition
- 08:4508:45, 28 March 2013 diff hist −4 m PPU OAM No edit summary
- 08:3508:35, 28 March 2013 diff hist +18 PPU OAM Rephrase sprite zero section to be a bit less awkward
- 08:3008:30, 28 March 2013 diff hist +5 m PPU OAM No edit summary
- 08:2908:29, 28 March 2013 diff hist +618 PPU OAM Add information on sprite zero hits (verified in Visual 2C02)
- 06:3306:33, 28 March 2013 diff hist +374 Talk:PPU registers No edit summary
27 March 2013
- 16:2116:21, 27 March 2013 diff hist +275 Talk:Visual 2C02 No edit summary current
- 16:1816:18, 27 March 2013 diff hist +44 N File:Sprite.png State for (possible) Visual 2C02 bug report.
- 16:0616:06, 27 March 2013 diff hist 0 File:Ntsc timing.png Ulfalizer uploaded a new version of "File:Ntsc timing.png": Last version had contradictory information on where the first pixel is output in the notes.
- 16:0516:05, 27 March 2013 diff hist 0 File:Ppu.svg Ulfalizer uploaded a new version of "File:Ppu.svg": Last version had contradictory information on where the first pixel is output.
- 15:3115:31, 27 March 2013 diff hist +28 PPU registers Clarify PPUDATA read buffer address range.
- 15:1615:16, 27 March 2013 diff hist +15 m Game bugs No edit summary
- 15:1415:14, 27 March 2013 diff hist +3 m Game bugs No edit summary
- 15:0815:08, 27 March 2013 diff hist +272 Talk:Game bugs No edit summary
- 15:0615:06, 27 March 2013 diff hist +39 Game bugs Rephrase "impossible" controller input section.
26 March 2013
- 04:4104:41, 26 March 2013 diff hist +192 Talk:Game bugs No edit summary
- 04:3904:39, 26 March 2013 diff hist +29 Game bugs Preventing impossible controller input could be optional
25 March 2013
- 04:3804:38, 25 March 2013 diff hist +705 Game bugs Add section on left+right/up+down
- 04:1804:18, 25 March 2013 diff hist +1 m PPU OAM Fix typo
- 03:5703:57, 25 March 2013 diff hist +61 PPU OAM Clarify how DMA works
- 03:5303:53, 25 March 2013 diff hist +656 PPU OAM Add an overview of internal OAM operation
- 02:0402:04, 25 March 2013 diff hist +3 PPU registers Linkify PPU memory map and move a paragraph out of 'The PPUDATA read buffer' section
- 00:5900:59, 25 March 2013 diff hist −6 m Visual 2C02 Small formatting changes
- 00:3800:38, 25 March 2013 diff hist +50 PPU Add link to Visual 2C02 page
24 March 2013
- 16:2916:29, 24 March 2013 diff hist −1 m Emulator tests No edit summary
- 16:0716:07, 24 March 2013 diff hist +1 Visual 2C02 No edit summary
- 16:0516:05, 24 March 2013 diff hist +4,535 N Visual 2C02 Created page with "'''Note: Visual 2C02 and Visual RP2C02 are hosted on a limited uplink, so please avoid e.g. shift-reloading them. Normal reloading should work fine.''' [http://www.qmtpro.com..."
- 15:0715:07, 24 March 2013 diff hist 0 N File:Visual 2C02 sections.jpeg No edit summary
23 March 2013
- 10:4910:49, 23 March 2013 diff hist +78 PPU registers No more sprites will be found after the OAM pointer has reached the end of OAM.
22 March 2013
- 04:5304:53, 22 March 2013 diff hist +4 PPU registers Use PPUDATA instead of $2007 to be more consistent with other sections.
- 04:0504:05, 22 March 2013 diff hist +80 PPU registers Clarify how DMA works.
- 03:3403:34, 22 March 2013 diff hist +57 PPU registers OAMADDR obscure behavior clarification.
- 03:2703:27, 22 March 2013 diff hist +8 PPU registers Small clarification of OAMADDR obscure behavior.
- 03:2503:25, 22 March 2013 diff hist +432 PPU registers Add some OAMADDR details that I have verified in Visual 2C02.
21 March 2013
- 06:0506:05, 21 March 2013 diff hist −249 PPU registers Undo revision 5784 by Ulfalizer (talk) (Should wait until the copying behavior has been verified. I can't reproduce it.)
- 04:4904:49, 21 March 2013 diff hist +87 Emulator tests Add Huge Insect to list of hard-to-emulate games.
- 04:4504:45, 21 March 2013 diff hist 0 Emulator tests Arrange hard-to-emulate games alphabetically.
- 04:2604:26, 21 March 2013 diff hist +249 PPU registers Clarify how DMA transfer works and add some obscure details about $2003
- 00:3800:38, 21 March 2013 diff hist 0 File:Ppu.svg Ulfalizer uploaded a new version of "File:Ppu.svg": Fix typo.
- 00:3700:37, 21 March 2013 diff hist 0 File:Ntsc timing.png Ulfalizer uploaded a new version of "File:Ntsc timing.png": Fix typo.
- 00:2600:26, 21 March 2013 diff hist 0 File:Ppu.svg Ulfalizer uploaded a new version of "File:Ppu.svg": Add note about beginning emulator development.
- 00:2400:24, 21 March 2013 diff hist 0 File:Ntsc timing.png Ulfalizer uploaded a new version of "File:Ntsc timing.png": Bleh... last update didn't stick for some reason.
- 00:2000:20, 21 March 2013 diff hist 0 File:Ntsc timing.png Ulfalizer uploaded a new version of "File:Ntsc timing.png": Remove a "not" and update modification date.
- 00:1600:16, 21 March 2013 diff hist 0 File:Ntsc timing.png Ulfalizer uploaded a new version of "File:Ntsc timing.png": Add note about beginning emulator development.
20 March 2013
- 02:4902:49, 20 March 2013 diff hist +223 Talk:PPU No edit summary
19 March 2013
- 19:2219:22, 19 March 2013 diff hist +247 Talk:INES Mapper 001 No edit summary
- 19:0919:09, 19 March 2013 diff hist +340 PPU registers Clarify EXT input/output.
- 08:1308:13, 19 March 2013 diff hist +127 Talk:Standard controller No edit summary
- 07:2207:22, 19 March 2013 diff hist +230 Talk:Standard controller No edit summary
- 06:1406:14, 19 March 2013 diff hist +88 Talk:INES Mapper 001 No edit summary
- 06:1406:14, 19 March 2013 diff hist +217 N Talk:INES Mapper 001 Created page with "Would it be okay to add a note to Disch's note explaining the "too close together" behavior? Kev says it's due to edge-triggering. The note would clearly indicate that it's a..."
- 06:1006:10, 19 March 2013 diff hist +93 PPU registers Small PPUDATA clarification.
- 05:5605:56, 19 March 2013 diff hist +384 PPU registers Reads from the palette do affect the internal buffer. Also clarify when the internal buffer is updated.
- 05:1105:11, 19 March 2013 diff hist +17 Standard controller Clarify where 0x40 comes from.
- 05:0405:04, 19 March 2013 diff hist +114 Emulator tests No edit summary
- 04:5104:51, 19 March 2013 diff hist 0 m Standard controller Rearrange slightly in order of importance.
- 04:5004:50, 19 March 2013 diff hist +260 Standard controller Add note about open bus causing the returned value to not be exactly 0/1.
- 01:1201:12, 19 March 2013 diff hist 0 File:Ppu.svg Ulfalizer uploaded a new version of "File:Ppu.svg": Add timing information for sprite 0 and image drawing.
- 01:1101:11, 19 March 2013 diff hist 0 File:Ntsc timing.png Ulfalizer uploaded a new version of "File:Ntsc timing.png": Add timing information for sprite 0 and image drawing.
- 01:1001:10, 19 March 2013 diff hist −63 PPU rendering The first pixel being output during the idle tick is incorrect.
16 March 2013
- 20:4620:46, 16 March 2013 diff hist −5 m Standard controller Fix small typo.
- 20:4420:44, 16 March 2013 diff hist +301 Standard controller No edit summary
- 17:5617:56, 16 March 2013 diff hist +7 PPU rendering Put diagram into its own section.
- 17:4917:49, 16 March 2013 diff hist +44 PPU frame timing No edit summary
- 17:4017:40, 16 March 2013 diff hist +131 The skinny on NES scrolling Add link to NTSC PPU SVG timing diagram.
- 17:2817:28, 16 March 2013 diff hist +153 PPU registers No edit summary
- 17:2217:22, 16 March 2013 diff hist +306 PPU rendering Add frame timing diagram
- 17:1017:10, 16 March 2013 diff hist +44 N File:Ppu.svg NTSC frame timing diagram (source SVG file).
- 16:5916:59, 16 March 2013 diff hist +26 N File:Ntsc timing.png NTSC frame timing diagram.
- 16:0816:08, 16 March 2013 diff hist +135 PPU frame timing Fix location of skipped tick.
- 15:3615:36, 16 March 2013 diff hist +10 m PPU OAM Make the difference between the NES and SNES vflip modes clearer.
- 15:3515:35, 16 March 2013 diff hist 0 PPU OAM Clarify vflip for 8x16 sprites.
- 15:2915:29, 16 March 2013 diff hist 0 m PPU registers Small grammar fix.
- 15:2515:25, 16 March 2013 diff hist +206 PPU registers Clarify when the vblank/sprite 0/overflow flags are set and cleared.
- 15:1115:11, 16 March 2013 diff hist +1 m PPU rendering Small consistency fix.
- 15:0915:09, 16 March 2013 diff hist +371 PPU rendering Update timings to reflect the latest information gleaned from Visual 2C02 (mostly delaying the fetches by one cycle)
- 00:4500:45, 16 March 2013 diff hist +222 Talk:PPU registers No edit summary
- 00:3800:38, 16 March 2013 diff hist +256 Talk:PPU rendering No edit summary
- 00:3000:30, 16 March 2013 diff hist +175 Talk:PPU No edit summary
18 January 2013
- 04:3004:30, 18 January 2013 diff hist +134 N Talk:Emulator tests Created page with "The http://blargg.parodius.com links are broken (e.g., instr_test-v3.zip). --~~~~"