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- #REDIRECT [[User:Blargg/Blargg Main]]37 bytes (5 words) - 00:21, 9 November 2022
- 3 KB (553 words) - 22:23, 18 April 2009
- * [[User:Blargg/Blargg Main]] * [[User:Blargg/Blargg PPU]]161 bytes (24 words) - 00:22, 9 November 2022
- 843 bytes (102 words) - 00:21, 9 November 2022
- 4 KB (618 words) - 00:19, 9 November 2022
- #REDIRECT [[User:Blargg/Blargg PPU]]36 bytes (5 words) - 00:19, 9 November 2022
- #REDIRECT [[User:Blargg/Blargg Main]]37 bytes (5 words) - 00:23, 9 November 2022
- ...rated to the SNESDev Wiki: [https://snes.nesdev.org/wiki/Blargg_SPC_upload Blargg SPC upload]118 bytes (20 words) - 00:20, 9 November 2022
- #REDIRECT [[User:Blargg/Blargg SPC Upload]]43 bytes (6 words) - 00:20, 9 November 2022
Page text matches
- * [[User:Blargg/Blargg Main]] * [[User:Blargg/Blargg PPU]]161 bytes (24 words) - 00:22, 9 November 2022
- #REDIRECT [[User:Blargg/Blargg SPC Upload]]43 bytes (6 words) - 00:20, 9 November 2022
- #REDIRECT [[User:Blargg/Blargg PPU]]36 bytes (5 words) - 00:19, 9 November 2022
- #REDIRECT [[User:Blargg/Blargg Main]]37 bytes (5 words) - 00:23, 9 November 2022
- #REDIRECT [[User:Blargg/Blargg Main]]37 bytes (5 words) - 00:21, 9 November 2022
- ...rated to the SNESDev Wiki: [https://snes.nesdev.org/wiki/Blargg_SPC_upload Blargg SPC upload]118 bytes (20 words) - 00:20, 9 November 2022
- * [http://blargg.8bitalley.com/nes-emu/6502.html Blargg's 6502 Emulation Notes] covers techniques for efficient 6502 emulation.925 bytes (122 words) - 23:55, 5 March 2015
- ...c ensures it's clear each time through.[[User:Blargg|Blargg]] ([[User talk:Blargg|talk]]) 11:06, 25 November 2013 (MST)912 bytes (149 words) - 18:11, 25 November 2013
- ...ually avoids one thinking of the copy as the actual flags. --[[user:Blargg|Blargg]] 08:37, 5 November 2010717 bytes (120 words) - 10:07, 3 July 2014
- ...ation of how the WRAM is only 1k, and in two 512-byte halves. Don't forget Blargg's blurb in the hardware section. --[[User:Drag|Drag]] 21:02, 16 April 2011675 bytes (116 words) - 21:05, 16 April 2011
- according to blargg's odd/even frame test, this skipped cycle should be arranged at the last pp1 KB (192 words) - 06:57, 12 December 2013
- ...w.slack.net/~ant/nes-tests/branch_timing_tests.zip branch_timing_tests] || blargg || These ROMs test timing of the branch instruction, including edge cases | ...st-roms/raw/master/cpu_dummy_reads/cpu_dummy_reads.nes cpu_dummy_reads] || blargg || Tests the CPU's dummy reads || [https://forums.nesdev.org/viewtopic.php?16 KB (2,343 words) - 13:42, 12 March 2020
- The article says: "According to the blargg's sprite zero hit tests, sprites are NOT evaluated in the pre-render scanli ...ment as "I implemented evaluation a line early by mistake, and it caused ''blargg's sprite 0 test ROM'' to fail (whatever that test is, you still need to cla6 KB (921 words) - 01:04, 7 September 2016
- ...n idea was actually not good at all: not because it distract the user like Blargg mentioned, but more because even as the editor, I couldn't even chose whose Blargg current sample feels more organic to me but in a way I don't hate that. It2 KB (425 words) - 01:33, 7 November 2009
- The following formula<ref>[//www.nesdev.org/apu_ref.txt apu_ref.txt] by blargg</ref> calculates the approximate audio output level within the range of 0.0 * [http://forums.nesdev.org/viewtopic.php?p=44255#p44255 blargg's data and analysis, and lidnariq's matching analog components to filters]4 KB (495 words) - 18:54, 13 December 2021
- ::From the References section, I read [http://nesdev.org/apu_ref.txt Blargg's NES APU Reference]. In that document, the "Timer" section says "All chann ::::I see. Blargg's document states it's just an functional model that may differ from actual6 KB (946 words) - 17:28, 5 June 2017
- |Blargg |blargg3 KB (468 words) - 14:36, 1 September 2012
- ...w.slack.net/~ant/nes-tests/branch_timing_tests.zip branch_timing_tests] || blargg || These ROMs test timing of the branch instruction, including edge cases | ...st-roms/raw/master/cpu_dummy_reads/cpu_dummy_reads.nes cpu_dummy_reads] || blargg || Tests the CPU's dummy reads || [https://forums.nesdev.org/viewtopic.php?24 KB (3,604 words) - 17:59, 17 March 2023
- * blargg's [https://github.com/christopherpow/nes-test-roms/tree/master/sprite_overf3 KB (470 words) - 03:27, 10 April 2020
- * [[User_talk:Blargg]] | [[User:Blargg/Blargg_Main]] | [[User:Blargg/Blargg_PPU]]5 KB (712 words) - 01:07, 17 March 2023