Sunsoft FME-7: Difference between revisions

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Configuration of the FME-7 is accomplished by first writing the command number to the Command Register, then writing the command's parameter byte to the Parameter Register.
Configuration of the FME-7 is accomplished by first writing the command number to the Command Register, then writing the command's parameter byte to the Parameter Register.


=== Command Register ($8000) ===
=== Command Register ($8000-$9FFF) ===
  7  bit  0
  7  bit  0
  ---- ----
  ---- ----
Line 40: Line 40:
       ++++- The command number to invoke when writing to the Parameter Register
       ++++- The command number to invoke when writing to the Parameter Register


=== Parameter Register ($A000) ===
=== Parameter Register ($A000-$BFFF) ===
  7  bit  0
  7  bit  0
  ---- ----
  ---- ----

Revision as of 20:29, 23 January 2013

The Sunsoft FME-7 represents two mapper ICs which work identically, except that one contains extra sound hardware. The FME-7 is the base memory mapper with no additional sound hardware. The Sunsoft 5B is an FME-7 with the addition of extra sound hardware. Both the Sunsoft 5B and FME-7 exist as a 44 pin TQFP. It is emulated as iNES Mapper 069.

In Europe, boards using the FME-7 were labeled as JSROM and JLROM. The FME-7 mapper was used in only one game released in the US, Batman: Return of the Joker.

Overview

  • Manufacturer: Sunsoft
  • PRG ROM Size: Up to 256 KiB on 5B (possibly up to 512 KiB on FME-7 and 5A)
  • PRG ROM Bank Size: 8 KiB
  • PRG RAM: Up to 8 KiB (256 KiB likely supported)
  • CHR capacity: 256 KiB
  • CHR Bank Size: 1 KiB
  • Nametable mirroring: Controlled by Mapper: H, V, 1scA, 1scB
  • Subject to bus conflicts: No

Banks

  • CPU $6000-$7FFF: 8 KB Bankable PRG ROM or PRG RAM
  • CPU $8000-$9FFF: 8 KB Bankable PRG ROM
  • CPU $A000-$BFFF: 8 KB Bankable PRG ROM
  • CPU $C000-$DFFF: 8 KB Bankable PRG ROM
  • CPU $E000-$FFFF: 8 KB PRG ROM, fixed to the last bank of ROM
  • PPU $0000-$03FF: 1 KB Bankable CHR ROM
  • PPU $0400-$07FF: 1 KB Bankable CHR ROM
  • PPU $0800-$0BFF: 1 KB Bankable CHR ROM
  • PPU $0C00-$0FFF: 1 KB Bankable CHR ROM
  • PPU $1000-$13FF: 1 KB Bankable CHR ROM
  • PPU $1400-$17FF: 1 KB Bankable CHR ROM
  • PPU $1800-$1BFF: 1 KB Bankable CHR ROM
  • PPU $1C00-$1FFF: 1 KB Bankable CHR ROM

Registers

Configuration of the FME-7 is accomplished by first writing the command number to the Command Register, then writing the command's parameter byte to the Parameter Register.

Command Register ($8000-$9FFF)

7  bit  0
---- ----
.... CCCC
     ||||
     ++++- The command number to invoke when writing to the Parameter Register

Parameter Register ($A000-$BFFF)

7  bit  0
---- ----
PPPP PPPP
|||| ||||
++++-++++- The parameter to use for this command. Writing to this register invokes the command in the Command Register.

Commands

In order to invoke a command first write the command's number to the Command Register, then the desired parameter to the Parameter Register.

CHR Bank 0 ($0)

7  bit  0
---- ----
BBBB BBBB
|||| ||||
++++-++++- The bank number to select at PPU $0000 - $03FF

CHR Bank 1 ($1)

7  bit  0
---- ----
BBBB BBBB
|||| ||||
++++-++++- The bank number to select at PPU $0400 - $07FF

CHR Bank 2 ($2)

7  bit  0
---- ----
BBBB BBBB
|||| ||||
++++-++++- The bank number to select at PPU $0800 - $0BFF

CHR Bank 3 ($3)

7  bit  0
---- ----
BBBB BBBB
|||| ||||
++++-++++- The bank number to select at PPU $0C00 - $0FFF

CHR Bank 4 ($4)

7  bit  0
---- ----
BBBB BBBB
|||| ||||
++++-++++- The bank number to select at PPU $1000 - $13FF

CHR Bank 5 ($5)

7  bit  0
---- ----
BBBB BBBB
|||| ||||
++++-++++- The bank number to select at PPU $1400 - $17FF

CHR Bank 6 ($6)

7  bit  0
---- ----
BBBB BBBB
|||| ||||
++++-++++- The bank number to select at PPU $1800 - $1BFF

CHR Bank 7 ($7)

7  bit  0
---- ----
BBBB BBBB
|||| ||||
++++-++++- The bank number to select at PPU $1C00 - $1FFF

PRG Bank 0 ($8)

7  bit  0
---- ----
ER.B BBBB
|| | ||||
|| +-++++- The bank number to select at CPU $6000 - $7FFF
|+------- RAM / ROM Select Bit
|         0 = PRG ROM
|         1 = PRG RAM
+-------- RAM Enable Bit (6264 +CE line)
          0 = PRG RAM Disabled
          1 = PRG RAM Enabled

It is very likely that a cartridge could be modified to support banking up to 256KiB of PRG-RAM here. However, no game was ever released with more than 8KiB and this is currently untested.

If the RAM / ROM Select Bit is 1 (RAM selected), but the RAM Enable Bit is 0 (disabled) the data bus will be open. This is a limited form of WRAM write protection on power-up.

There is a tentative report that not all games honor some or any of the bits in this register. Corroboration is needed before any action is taken.

PRG Bank 1 ($9)

7  bit  0
---- ----
...B BBBB
   | ||||
   +-++++- The bank number to select at CPU $8000 - $9FFF

PRG Bank 2 ($A)

7  bit  0
---- ----
...B BBBB
   | ||||
   +-++++- The bank number to select at CPU $A000 - $BFFF

PRG Bank 3 ($B)

7  bit  0
---- ----
...B BBBB
   | ||||
   +-++++- The bank number to select at CPU $C000 - $DFFF

Name Table Mirroring ($C)

7  bit  0
---- ----
.... ..MM
       ||
       ++- Mirroring Mode
            0 = Vertical
            1 = Horizontal
            2 = One Screen Mirroring from $2000 ("1ScA")
            3 = One Screen Mirroring from $2400 ("1ScB")

IRQ Control ($D)

7  bit  0
---- ----
C... ...T
|       |
|       +- IRQ Enable
|           0 = Do not generate IRQs
|           1 = Do generate IRQs
+-------- IRQ Counter Enable
            0 = Disable Counter Decrement
            1 = Enable Counter Decrement

IRQ Counter Low Byte ($E)

7  bit  0
---- ----
LLLL LLLL
|||| ||||
++++-++++- The low eight bits of the IRQ counter. Note that setting this register directly sets the lower eight bits of the counter.

IRQ Counter High Byte ($F)

7  bit  0
---- ----
HHHH HHHH
|||| ||||
++++-++++- The high eight bits of the IRQ counter. Note that setting this register directly sets the upper eight bits of the counter.

IRQ Operation

The IRQ feature of FME-7 is a CPU cycle counting IRQ generator. When enabled the 16-bit IRQ counter is decremented once per CPU cycle. When the IRQ counter is decremented from $0000 to $FFFF an IRQ is generated. The IRQ line is held low until it is acknowledged.

How to Use the IRQ Generator

  1. Set the counter to the desired number of cycles minus one.
  2. Enable the IRQ generator by turning on both the IRQ Enable and IRQ Counter Enable flags of the IRQ Control command.
  3. Within the IRQ handler, turn off the IRQ Enable flag of the IRQ Control command.
    1. This acknowledges the IRQ.
  4. Optional: Go back to Step 1 for the next IRQ.