Talk:PPU memory map: Difference between revisions

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(Created page with '- I believe that ''memory range'' illustrates better than ''offset / size''. Example: $3F00-$3F0F - background palette; $3F10-$3F1F - sprites palette. - Additionally, it shouldn…')
 
m (This is a place holder and must be improved comment)
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- Additionally, it shouldn't use the term ''palette'', since it's ''not'' palette, but [[indexes to the palette signals]], since there's no real RGB palette.--[[User:Zepper|Zepper]] 00:59, 30 March 2010 (UTC)
- Additionally, it shouldn't use the term ''palette'', since it's ''not'' palette, but [[indexes to the palette signals]], since there's no real RGB palette.--[[User:Zepper|Zepper]] 00:59, 30 March 2010 (UTC)
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Like mentioned at the bottom of the page, this is a place holder for the PPU memory map since there was none in the first place. It's based on a similar structure to the CPU one and from nestech document as a source.  It will require improvement. [[User:Banshaku|Banshaku]] 03:09, 30 March 2010 (UTC)

Revision as of 03:09, 30 March 2010

- I believe that memory range illustrates better than offset / size. Example: $3F00-$3F0F - background palette; $3F10-$3F1F - sprites palette.

- Additionally, it shouldn't use the term palette, since it's not palette, but indexes to the palette signals, since there's no real RGB palette.--Zepper 00:59, 30 March 2010 (UTC)




Like mentioned at the bottom of the page, this is a place holder for the PPU memory map since there was none in the first place. It's based on a similar structure to the CPU one and from nestech document as a source. It will require improvement. Banshaku 03:09, 30 March 2010 (UTC)