Talk:Super NES Mouse

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Revision as of 18:35, 9 December 2011 by Tepples (talk | contribs) (Zeroes)
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Is there any actual data in the first byte, or is it just all zeroes? --Quietust 17:54, 9 December 2011 (UTC)

It appears to be all zeroes in my tests. Kirby's Avalanche for Super NES is known not to check the signature byte; the mouse buttons show up as X and A Buttons. If the first byte were anything but all zeroes, then doing things with the mouse would cause button presses on B, Y, Select, Start, Up, Down, Left, or Right. --Tepples 18:35, 9 December 2011 (UTC)