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  • Playchoice 10 ROM images can be stored in two formats: ...dicated by Bit1 of Byte 7 of the iNES header. If the flag is set, then the file should contain some additional entries after the PRG ROM and CHR ROM areas:
    1 KB (246 words) - 23:03, 28 January 2023
  • ...u Kondo. Its most lasting contribution to the NES scene was its disk image file format, an image of the Quick Disk media. == fwNES FDS file format ==
    1 KB (202 words) - 04:20, 9 October 2023
  • ...ed format. The file extension is ".studybox". It starts with the following file header: $8 uint32_le File type
    2 KB (238 words) - 11:04, 26 December 2021
  • ...in sound driver, Developer can get information of version number from NSF file for the debug. == File Format ==
    2 KB (290 words) - 23:17, 28 January 2023
  • ...supported by Nintendulator 0.965 and later, and FCEUX 2.3.0) lengthens the file to 1536 bytes in order to store each palette value when colour (de-)emphasi [[Category:File formats]]
    2 KB (232 words) - 00:59, 12 February 2023
  • [[Category:File formats]] ...and real-time save states from 3.5" MS-DOS FAT12 floppy disks in a custom file format that is also known just as the "FFE format" by fwNES and uCON64. Sim
    2 KB (338 words) - 22:15, 6 December 2021
  • The '''TNES''' file format was discovered in Nintendo 3DS Virtual Console games. It fulfills mu [[Category:File formats]]
    2 KB (246 words) - 20:33, 10 June 2019
  • ...File Advance), and Super Famicom (Turbo File Twin). Original Famicom Turbo File devices can be connected to a Super Famicom using an adapter unit, allowing ...iginal model (AS-TFO2) containing 8K of battery-backed SRAM, and the Turbo File II (AS-TF21) containing 32K of battery-backed SRAM (HM62256ALP-15). Both de
    3 KB (520 words) - 14:47, 26 March 2024
  • '''NES 2.0''' extends the [[iNES]] single file cart format to better describe NES/Famicom-compatible cartridge hardware. S A file is a NES 2.0 ROM image file if it begins with "NES<EOF>" (same as iNES) and, additionally, the byte at
    24 KB (3,455 words) - 08:31, 23 March 2024
  • ...geometric layout data. All this information is found in three files. Each file populates a single Javascript data structure. ...ub.com/trebonian/visual6502/blob/master/chip-6800/transdefs.js this source file] for more detail.
    3 KB (444 words) - 06:45, 10 February 2022
  • [[Category:File formats]] The '''.NES file format''' (file name suffix <code>.nes</code>) is the de facto standard for distribution of
    10 KB (1,495 words) - 09:42, 1 February 2024
  • ...ve and emulation, dumps of these disks are often preserved using the [[FDS file format]] (.FDS). The 3, 4 pattern should be repeated once per file present on the disk.
    9 KB (1,411 words) - 00:48, 16 November 2023
  • ...To use, at the onset of each NMI, just read the next frame from the movie file, and use that input for the response whenever the game polls the input. Not ...A tool for converting NES input recording files between different emulator formats.]
    4 KB (666 words) - 11:44, 9 January 2012
  • == File Formats ==
    9 KB (1,383 words) - 12:22, 15 July 2019
  • The suggested file extension for UNIF is <tt>.unf</tt> or <tt>.unif</tt>. | 4 || 4 || LE32, minimum version number required to parse all chunks in file
    7 KB (1,027 words) - 22:49, 28 January 2023
  • [[Category:File formats]] '''NSF2''' is an extension of the [[NSF]] file format, first publicly implemented in 2019, with the following additions:
    10 KB (1,728 words) - 00:14, 13 February 2023
  • ...ased on xa65 and largely compatible with it, including with the o65 object file format. ...iles, as well as special o65 object files. Further tools include a linker, file and relocation utilities for o65 files.
    15 KB (2,239 words) - 21:49, 26 December 2023
  • [[Category:File formats]] ...notsofatso.php NotSoFatso] NSF player. It is based on the original [[NSF]] file format, but its data is organized differently and is not backward compatibl
    15 KB (2,353 words) - 00:17, 1 March 2023
  • [[Category:File formats]] ...playing music from the NES and related systems. It is similar to the PSID file format for C64 music/sound, where one rips the music/sound code from an NES
    22 KB (3,623 words) - 06:18, 22 June 2023
  • <center>[[File:Nesdev1_Tokumaru.png‎|500px]]<br/> <center>[[File:Mbar.gif|400px]]</center>
    35 KB (5,450 words) - 14:06, 26 June 2020
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