~ :: effect commands :: ~

Effect:

What it Does:

1xx

Portamento up. Slides pitch up.

2xx

Portamento down. Slides pitch down.

3xx

Portamento to note. Slides pitch to note.

4xy

Vibrato, x = speed, y = depth. Sine pitch modulation.

7xy

Tremelo, x = speed, y = depth. Sine volume modulation.

8xy

Arpeggio. Alternates note between specified half-note values each frame.

Axy

Volume slide, value is the speed. x = up, y = down

Cxx

Set volume, maximum is $3F.
(the NES 2A03 PSG only has 16 volume levels, though)

Dxx

Pattern break, value is the starting row of next pattern in hex.
(bug: using values other than $00 will cause the current replay code to go haywire.)

Fxx

Set speed. Default is $06. Lower values are faster.
Global BPM = 125 (1/50 frames per second)

xxx

Theoretically, you could modify the replay program and create your own effect, though it would do nothing inside the tracker itself.

~ :: keys (pattern editor) :: ~
(written with american keyboard in mind, may be different on other systems)

Music keys

See "Using the Keyboard for Music" section.

Spacebar

Inserts a note-off at cursor location.
(bug: it works in the PCM channel on the NES replay code, but not in NT2's sound emulation)

Left Ctrl+L

Load .NED
(Type in full filename)

Left Ctrl+S

Save .NED
(Don't press backspace while typing the filename, or it won't be saved!)

Right Shift

Starts/Stops playing the song.

' and \ or F9 and F10

Select current instrument.

F1 through F8

Set octave.
(use F8 for the lowest, but the pulse & triangle channels can't go lower than A-0!)

Numeric * or ~

Switch between pattern, instrument, and order editors.

Left Shift+F3

Go to sample editor.
(or Left Shift+* which works in DOS)

Cursor keys

Moves cursor.

Insert

Inserts blank line at cursor location. Moves all notes below cursor down.

Backspace

Delete note above cursor, moves position and everything below it up.

Delete

Delete note or effect at cursor postion.

Page Up/Down

Moves cursor up/down by 16 steps.

Home/End

Moves cursor to the top/bottom of the pattern.

Enter

Creates DAT and IHD files for use with NES replay code.

Escape

Escape! Exits the program.

~ :: keys (sample editor) :: ~

L

Load sample (Format is 1-bit Delta-PCM. 8-to-1-bit converters are available in the "download" section).

Numeric *

Switch between sample editor, notetable, and instruments.

~ :: keys (order editor) :: ~

Left/Right Cursor

Select track.

Up/Down Cursor

Select order position.

+ and -

Select pattern in selected position.

Spacebar

Set current position as loop-back/repeat point.

Insert

Insert new pattern in selected position.

Delete

Delete pattern in selected position.
(bugs: change track patterns to 00 before deleting. also be sure your last order position doesn't use all pattern 0's, or that entry is removed upon save/load)

~ :: instrument settings :: ~

Duty Cycle

Shape of squarewave "timbre", 4 possible settings:
$0 = 12.5% (thin, trumpet-like)
$1 = 25% (piano-like)
$2 = 50% (pure square, bell-like)
$3 = 75% (same as 25%, but phase-inverted)

Hold Note

Hold note. Required, unless Timelength is set.

Envelope Fix

Set to ON if you want volume control (you should)

Inst. Volume

Default volume of instrument

Frequency Var.
Freq. ChngSpeed
Hi to Lo
Freq. Range

These settings are no longer supported, so don't try to change any of them.

Timelength

Sets sound duration by framelength. Use this if "hold note" is turned off.

Arpeggio X
Arpeggio Y
Arpeggio Z

Auto-arpeggio settings, by half-tone notes.
(FYI, initial note is played first, then X,Y,Z).

Vibrato Speed

Auto-Vibrato speed.

Vibrato Depth

Auto-Vibrato depth.

Tremelo Speed

Auto-Tremelo speed.

Tremelo Depth

Auto-Tremelo depth.

Volume Fade

Auto-Volume fade.

Volume Fade=UP

Auto-Volume fade will sweep up instead.

Looped Noise

Use to make metallic sounds with noise channel.

Auto Portamento

Automatically slides frequency down.

Portamento=UP

Auto-Portamento will go up.

unlabeled 1

Reverse-Arpeggio
(notes will go lower instead of higher).

unlabeled 2

Non-Looped Auto-Arpeggio.

Tama and Friends!