User contributions for Tepples

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  • 21:1421:14, 2 November 2023 diff hist +102 NMI threadlink to the article "interrupts is threads" to justify my analogy between threads and the main and interrupt parts of an NES program current

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  • 17:5017:50, 25 May 2023 diff hist +70 PPU pattern tablesDoes the image make it easier to see than the ASCII art?
  • 17:4817:48, 25 May 2023 diff hist +379 N File:One half fraction CHR.pngHow a tile for ½ (one-half fraction) is encoded, for PPU pattern tables. A red 1 (color 0b01), a yellow 2 (color 0b10), and a white slash (color 0b11) on a black background (color 0b00), with the binary and hexadecimal encodings of each plane. * For NES: Read down (41 C2 44 48 ... 42 87) * For Game Boy and Super NES 2bpp: Read across (41 01 C2 02 ... 80 87) current

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