User contributions for Tepples
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16 August 2021
- 00:2500:25, 16 August 2021 diff hist +1,102 Nintendo header More caveats
15 August 2021
- 19:1619:16, 15 August 2021 diff hist +874 Nintendo header everynes detail
- 18:1118:11, 15 August 2021 diff hist +305 Nintendo header checksum areas provided by Fiskbit
- 15:5415:54, 15 August 2021 diff hist +140 Nintendo header Used by Famicom Box
5 August 2021
- 16:1616:16, 5 August 2021 diff hist +235 N User:Abuse filter Soft redirect current
3 July 2021
- 04:4704:47, 3 July 2021 diff hist +203 Tricky-to-emulate games zeta0134 reports that Batman ROTJ reads data and logic from CHR ROM
1 July 2021
- 16:1816:18, 1 July 2021 diff hist 0 m Game bugs typo in table markup
- 16:1816:18, 1 July 2021 diff hist +208 Game bugs →General bugs: Eliminator Boat Duel fails to boot
- 16:1416:14, 1 July 2021 diff hist +719 PPU power up state →Dendy: Multiple of 8 caveat, contributed by eugene-s and Fiskbit in NESdev Discord #research
27 June 2021
- 15:0815:08, 27 June 2021 diff hist +21 Non-power-of-two ROM size remove not-yet-substantiated "four footprints" claim for a52 current
- 15:0315:03, 27 June 2021 diff hist +262 Talk:Non-power-of-two ROM size Faulty recollection
- 15:0115:01, 27 June 2021 diff hist −38 Non-power-of-two ROM size "Nothing" to "ROM +CE"
- 14:4614:46, 27 June 2021 diff hist +18 MMC3 →See also: add <references />
- 14:4514:45, 27 June 2021 diff hist +214 MMC3 →IRQ Specifics: Three falling edges, with schematic citation provided by Trirosmos
23 June 2021
- 15:0315:03, 23 June 2021 diff hist +68 Mirroring →Memory Mirroring: Non-power-of-two ROM size
- 15:0215:02, 23 June 2021 diff hist +145 INES Mapper 228 12 Mbit PRG ROM current
- 15:0115:01, 23 June 2021 diff hist +2,035 N Non-power-of-two ROM size Canonical doubling algorithm
14 June 2021
- 04:0104:01, 14 June 2021 diff hist +28 m Action 53 mapper →See Also: add Notes section
- 03:5803:58, 14 June 2021 diff hist +412 Action 53 mapper →Registers: $4444 don exits
- 03:4803:48, 14 June 2021 diff hist +80 Action 53 mapper "is can be?" cheezburger? update MiST/MiSTer A53 link
9 June 2021
- 22:2822:28, 9 June 2021 diff hist −3 Myths →Old programs: As I understand it, Mesen is somewhat more accurate than Nestopia, and Mesen has a debugger making it more useful in general to devs
2 June 2021
- 19:1019:10, 2 June 2021 diff hist +109 APU Mixer these formulas are from apu_ref
31 May 2021
- 02:0602:06, 31 May 2021 diff hist +46 CPU unofficial opcodes →Arrangement: clarify what bold means, as jeff.r.day got confused
29 May 2021
- 12:2112:21, 29 May 2021 diff hist +71 Controller detection Hori 4 Players Adapter makes the "port 3" nomenclature a bit confusing current
- 12:0412:04, 29 May 2021 diff hist +193 Controller detection →Four Score: Quick summary of Hori 4 Players Adapter
1 May 2021
- 19:3819:38, 1 May 2021 diff hist +21 APU Mixer The formula at top is also an approximation, as MDFourier reveals
27 March 2021
- 19:4819:48, 27 March 2021 diff hist +6 m Commissioning →Avoiding premature engine limits: A composer of music for an audio game might prefer different wording. current
17 March 2021
- 17:0417:04, 17 March 2021 diff hist +43 m Emulator tests →Misc Tests: Newer 240p Test Suite
- 17:0217:02, 17 March 2021 diff hist +71 Emulator tests →PPU Tests: 240p Test Suite is successor to tvpassfail, letting me collect all older revisions at the bottom
11 March 2021
- 00:2500:25, 11 March 2021 diff hist +63 Placeholder graphics →External links: NES-like category current
26 February 2021
- 22:1922:19, 26 February 2021 diff hist +45 MMC1 →Hardware: AX5904 == MMC1A per jiggleyjelo/Poor Student Hobbyist
20 February 2021
- 16:1216:12, 20 February 2021 diff hist +32 PPU pinout →See also: final bulleted list + no <references/> = unbalanced tags. Fix
- 16:1216:12, 20 February 2021 diff hist +32 m Sachen 8259 →Errata: final bulleted list + no <references/> = unbalanced tags. Fix current
10 February 2021
- 14:2014:20, 10 February 2021 diff hist +34 N Multichip Redirected page to NSF#Multi-chip tunes current
7 February 2021
- 20:2420:24, 7 February 2021 diff hist +115 Tricky-to-emulate games MMC5 audio in Ishin no Arashi submitted by NewRisingSun
5 February 2021
- 19:1119:11, 5 February 2021 diff hist +103 INES Mapper 218 Magic Floor works on AxROM and NROM boards
22 January 2021
- 18:2118:21, 22 January 2021 diff hist +402 Catch-up run-ahead
17 January 2021
- 16:4016:40, 17 January 2021 diff hist +267 Game bugs →General bugs: SMB1 lag in drawing ? blocks at end of bounce, per zeta0134 on Discord
16 January 2021
- 00:3300:33, 16 January 2021 diff hist +60 m Limitations missed some conjunctions
- 00:3000:30, 16 January 2021 diff hist +595 Limitations loss of demand 1994-2008 caused loss of capability
- 00:1200:12, 16 January 2021 diff hist +156 Limitations →Puzzle: jekuthiel's forthcoming MXM mapper
15 January 2021
- 02:0002:00, 15 January 2021 diff hist +94 Limitations →Party multiplayer: How Micro Mages circumvents the Dodge Ball flicker problem: characters are 8 pixels wide
14 January 2021
- 21:5421:54, 14 January 2021 diff hist +3,524 N Drawing terrain Summarize a tutorial by MortMort current
5 January 2021
- 02:5202:52, 5 January 2021 diff hist +3 m Emulator tests →PPU Tests: one forumlink had "ttp:"
3 January 2021
- 20:0120:01, 3 January 2021 diff hist +157 Tricky-to-emulate games NewRisingSun reports that Super Xevious: GAMP no Nazo writes to CHR ROM and Door Door writes to PRG ROM
29 December 2020
- 20:2720:27, 29 December 2020 diff hist +28 Oversize Action 53 eventually switched away from BNROM, though I still intend to support using the engine with BNROM. current
5 December 2020
- 23:5523:55, 5 December 2020 diff hist +205 Tricky-to-emulate games see also similar lists for GB and SMS
- 13:5613:56, 5 December 2020 diff hist +516 MMC3 →IRQ Specifics: Bug with $C001 writes on consecutive lines
29 November 2020
- 14:5314:53, 29 November 2020 diff hist +369 Vs. System →Synchronization: Official use of "main" and "sub" terminology
20 November 2020
- 02:5602:56, 20 November 2020 diff hist +168 FDS BIOS →VRAM write transfer structure: Resembles Stripe Image
6 November 2020
- 06:0706:07, 6 November 2020 diff hist +8 MMC3 →IRQ Specifics: Ventriloquism for Dummies
- 06:0506:05, 6 November 2020 diff hist +24 PPU registers The article is not about ventriloquism. Might "priming read" work better?
25 October 2020
- 16:4216:42, 25 October 2020 diff hist +34 Tricky-to-emulate games Make #Sprite_priority anchor
14 October 2020
- 19:3419:34, 14 October 2020 diff hist +2 Audio drivers →GGSound: norill gave the rest of the RAM size
- 19:0719:07, 14 October 2020 diff hist −21 m Audio drivers edit conflict?
- 19:0619:06, 14 October 2020 diff hist +26 Audio drivers →GGSound: norill tells me it's 3048 bytes, about as big as NerdTracker II
- 18:3618:36, 14 October 2020 diff hist +72 Audio drivers →NSD.Lib: nsdl-tune is one of the little things
- 17:5717:57, 14 October 2020 diff hist −2 m Audio drivers →Pently: powerword removal
11 October 2020
- 21:4121:41, 11 October 2020 diff hist +79 APU Noise Mixer nonlinearity caveat
- 21:4021:40, 11 October 2020 diff hist +81 APU Triangle Mixer nonlinearity caveat
- 21:3921:39, 11 October 2020 diff hist +160 APU Mixer Games believed to use $4011 as volume
26 July 2020
- 23:1323:13, 26 July 2020 diff hist +90 Multibyte constant →External links: Game Boy counterpart current
9 July 2020
- 02:0002:00, 9 July 2020 diff hist +93 Overscan →For game developers: Nintendo has published its BG planning sheet as a PDF
30 June 2020
- 12:2912:29, 30 June 2020 diff hist +2 MMC3 →PRG Banks: Reader was taking ">" too literally as "is greater than" rather than an arrow
- 11:5311:53, 30 June 2020 diff hist +6 m MMC3 →PRG Banks: Clearer about bit 6 of $8000, not of R6 or R7
- 11:4511:45, 30 June 2020 diff hist +203 MMC3 →PRG Banks: Discord users claim that "$8000 & $40" wording isn't any clearer than bit 6
24 June 2020
- 00:0700:07, 24 June 2020 diff hist +713 Tile compression →PB53: PB12 looks very ad hoc. I'm likely to end up moving it to another wiki, but I want to get it in the history first.
23 June 2020
- 21:5421:54, 23 June 2020 diff hist +929 Tile compression →PB53: PB8, PB16
22 June 2020
- 01:0401:04, 22 June 2020 diff hist +166 Action 53 manual →Precautions: Power off first
20 June 2020
- 13:2813:28, 20 June 2020 diff hist +80 Action 53 →External links: GitHub
17 June 2020
- 16:5016:50, 17 June 2020 diff hist +121 Text compression →Damian Yerrick's robotfindskitten (NES): NES and GB ports of 240p Test Suite current
25 April 2020
- 23:1223:12, 25 April 2020 diff hist −17 CPU unofficial opcodes →Games using unofficial opcodes: fix Aladdin link
- 23:1023:10, 25 April 2020 diff hist +59 List of games that run code from outside of PRG-ROM HH85 and A53
6 April 2020
- 16:5616:56, 6 April 2020 diff hist +55 NTSC video →Scanline Timing: Deetle aka substrate in Discord complained that "late" implies nonstandard. It was supposed to mean half a scanline later than hsync.
- 16:5316:53, 6 April 2020 diff hist +139 NTSC video →Scanline Timing: Better separate standard and nonstandard discussion in this paragraph
12 March 2020
- 02:1602:16, 12 March 2020 diff hist +128 Projects →stuff by Damian Yerrick: "little things" is where most of this will end up
5 February 2020
- 20:0520:05, 5 February 2020 diff hist +19 J.Y. Company ASIC →IRQ Mode Select ($C001): Somehow the 170 divider got dropped
22 January 2020
- 20:0520:05, 22 January 2020 diff hist −34 APU period table Port script to Python 3 because Python 2 is no longer supported by Python Software Foundation current
17 January 2020
- 20:4620:46, 17 January 2020 diff hist +65 Audio drivers →Pently: Thecoolestnerdguy wanted to know a bit about what one uses instead of fixed arps
26 December 2019
- 18:3318:33, 26 December 2019 diff hist −5 PPU power up state Try again, using Sour's wording for NES-001 difference. Apparently the only clear way to express this is to use CPU-centric wording even in an otherwise PPU-centric page.
- 17:1517:15, 26 December 2019 diff hist 0 PPU power up state some_canuck on NESdev Discord misread this as "resets the PPU only". Move "only" past the preposition to rule out this misreading.
30 November 2019
- 22:5522:55, 30 November 2019 diff hist +36 Sample RAM map link back to CPU memory map
- 22:5222:52, 30 November 2019 diff hist +242 CPU memory map GEMISIS on Discord wondered why this doesn't mention the stack being at page $01. Word it so as to lead into Sample RAM map.
21 November 2019
- 18:4918:49, 21 November 2019 diff hist −416 m Talk:INES Mapper 158 Reverted edits by 38.141.52.250 (talk) to last revision by NewRisingSun
10 November 2019
- 22:2422:24, 10 November 2019 diff hist −124 m CPU unofficial opcodes it was already there; convert to cite.php
- 22:2122:21, 10 November 2019 diff hist +93 CPU unofficial opcodes →External links: How MOS 6502 Illegal Opcodes really work from pagetable
13 October 2019
- 14:5114:51, 13 October 2019 diff hist −629 m Talk:Reading 2007 during rendering Reverted edits by 38.141.52.250 (talk) to last revision by Quietust
19 September 2019
- 20:0020:00, 19 September 2019 diff hist +150 File:Cards 32x20.png No edit summary current
- 19:5819:58, 19 September 2019 diff hist +284 N File:Cards 32x20.png File:Cards 32x24.png edited to be slightly narrower (20 pixels wide by 32 tall) Copying and distribution of this file, with or without modification, are permitted in any medium without royalty provided the following notice appears: :Card designs...
- 19:4619:46, 19 September 2019 diff hist +185 File:Cards 32x24.png Specify the credit line current
2 September 2019
- 20:1720:17, 2 September 2019 diff hist +30 Tile compression →Konami RLE: Fix broken link to GraveyardDuck
27 August 2019
- 21:3321:33, 27 August 2019 diff hist 0 File:Multi-discrete PRG bank.png Tepples uploaded a new version of File:Multi-discrete PRG bank.png current
- 20:5420:54, 27 August 2019 diff hist +16 m Action 53 mapper →Implementation notes: But clarify that the macrocell count was for the 6-bit version
- 20:5220:52, 27 August 2019 diff hist +29 Action 53 mapper →Implementation notes: Clarify that "6 bits" here isn't part of the mapper's definition but an implementation detail
24 August 2019
- 22:0922:09, 24 August 2019 diff hist +101 PPU attribute tables →Worked example: Pull out the [[3 1][2 2]] byte for clarity
- 22:0522:05, 24 August 2019 diff hist 0 File:Thwaite palette color sets.png Tepples uploaded a new version of File:Thwaite palette color sets.png
19 August 2019
- 19:4319:43, 19 August 2019 diff hist +358 Overscan →PAL: Citation for 64489 being a notorious problem
3 August 2019
- 20:0620:06, 3 August 2019 diff hist +7 m File:Cards 32x24 tiles.png knight rank letter varies current
25 July 2019
- 05:3205:32, 25 July 2019 diff hist +57 Errata →APU DMC: B major works around the 17-byte problem
24 July 2019
- 15:0215:02, 24 July 2019 diff hist +15 Errata →Video: Not just all writes with $2000.7 set, just clear then set
19 July 2019
- 18:0018:00, 19 July 2019 diff hist +144 PPU palettes →RC2C03B: Pattern is evidence of mistake
- 17:5617:56, 19 July 2019 diff hist 0 m Nestech.txt →PPU Notes: ...and I found another WTF
- 17:4817:48, 19 July 2019 diff hist +160 Nestech.txt →PPU Notes: the vblank wait loop here was very bad: it'd miss any NMI that didn't land between the LDA and CMP
15 July 2019
- 12:2212:22, 15 July 2019 diff hist +102 Nestech.txt errata Clarify what this document is for current
1 July 2019
- 16:4116:41, 1 July 2019 diff hist +124 NSF →Multi-chip tunes: VRC7/N163 silence register
- 16:2016:20, 1 July 2019 diff hist −100 VRC7 audio Undo revision 16775 by Tepples (talk): It also affects 5B. The situation is more complex than I thought and must be clarified elsewhere.
- 16:2016:20, 1 July 2019 diff hist −94 Namco 163 audio Undo revision 16774 by Tepples (talk): It also affects 5B. The situation is more complex than I thought and must be clarified elsewhere.
- 15:5415:54, 1 July 2019 diff hist +100 VRC7 audio →Audio Enable ($E000): multichip effect
- 15:5315:53, 1 July 2019 diff hist +94 Namco 163 audio →Sound Enable ($E000-E7FF): Also affects VRC7 in a multichip NSF
28 June 2019
- 00:1800:18, 28 June 2019 diff hist +84 Bad Apple →External links: moved to littlelimit.net
24 June 2019
- 14:5614:56, 24 June 2019 diff hist +90 Placeholder graphics Bomber Planet BGs
- 14:5514:55, 24 June 2019 diff hist +56 Placeholder graphics →External links: surt
- 13:5213:52, 24 June 2019 diff hist +93 Vs. System →Palette: What $2000/$2001 swapping actually does: no NMI
15 June 2019
- 20:5520:55, 15 June 2019 diff hist +199 Emulator tests →Input Tests: Telling LYs?
10 June 2019
- 20:3320:33, 10 June 2019 diff hist +51 TNES mention FDS support in lead section current
8 June 2019
- 15:2715:27, 8 June 2019 diff hist +82 Accuracy As far as I'm aware, Mesen is maintained more than the others current
13 May 2019
- 20:2920:29, 13 May 2019 diff hist +41 Audio drivers →Pently: ASM6 available
29 April 2019
- 00:0700:07, 29 April 2019 diff hist −11 m INES Mapper 218 scheme relative links so you don't lose your 🔒
21 April 2019
- 00:0300:03, 21 April 2019 diff hist +707 N Talk:Virtual Boy controller →Endianness: new section
17 March 2019
- 03:0103:01, 17 March 2019 diff hist +20 PPU registers →Controller ($2000) > write: twicetime in #nesdev on EFnet was confused about whether writing to $2000 with bit 7 set always caused an NMI. I replied that it's about changing from 0 to 1.
15 March 2019
- 14:4814:48, 15 March 2019 diff hist +152 NSFe →mixe: Comparison is based on RMS amplitude and $4011 = 0, per rainwarrior in FamiTracker.org #development
- 12:4412:44, 15 March 2019 diff hist +294 UxROM →Hardware: Clarify that the diagram is for UNROM and how it extends to UOROM and the mapper 2 compatible subset of UNROM 512, per koitsu's confusion at https://forums.nesdev.com/viewtopic.php?p=236099#p236099
11 March 2019
- 18:4418:44, 11 March 2019 diff hist +99 ExROM SOROM battery-backs the second chip; ETROM battery-backs the first. Per https://forums.nesdev.com/viewtopic.php?p=235888#p235888
30 January 2019
- 15:5815:58, 30 January 2019 diff hist +35 Programming guide →Tutorials: Don't hardcode OAM addresses
- 15:5815:58, 30 January 2019 diff hist +2,081 N Don't hardcode OAM addresses Describe an anti-pattern I've seen in beginner code current
28 January 2019
- 21:4621:46, 28 January 2019 diff hist +164 Vs. System Example of what this shared RAM is used for when battery backed: counting coins inserted into "main" and "sub" systems
27 January 2019
- 13:1113:11, 27 January 2019 diff hist +44 m User:Tepples missing right parenthesis
23 January 2019
- 15:4415:44, 23 January 2019 diff hist −106 Emulators →Under development: NESICIDE doesn't really have a 1 and 2
16 January 2019
- 18:1018:10, 16 January 2019 diff hist +117 PPU registers →OAM data ($2004) read/write: Do not write directly
12 January 2019
- 18:3318:33, 12 January 2019 diff hist −21 m Nestech.txt →PPU Notes: <pre> inside a <code> tag leads to tag mismatch in the output
- 18:3118:31, 12 January 2019 diff hist +29 m MMC5 →See also: add references element for cite.php
- 18:3018:30, 12 January 2019 diff hist +43 m Vs. System →See also: add references element for cite.php
- 18:2918:29, 12 January 2019 diff hist +15 m VRC7 audio →References: add references element for cite extension
10 January 2019
- 19:2619:26, 10 January 2019 diff hist +4 m Cycle reference chart →Clock rates: Eugene.S thought it'd be clearer with a UA prefix for UMC parts
- 19:2419:24, 10 January 2019 diff hist +14 m CPU →CPU signals and frequencies: make heading consistent with Cycle reference chart#Clock rates
- 19:2319:23, 10 January 2019 diff hist +222 CPU PAL NES clones exist
6 January 2019
- 03:3003:30, 6 January 2019 diff hist +114 Mouse →Sensitivity: Citation for discovery that Hyper Click does not
1 January 2019
- 02:0302:03, 1 January 2019 diff hist +150 Action 53 Vol. 3 uses UNROM and NROM-128 just like vol. 2; credit Retrotainment for HH85; confirmed spelling at https://github.com/jroatch
25 December 2018
- 02:3902:39, 25 December 2018 diff hist +314 MMC5 →Emulation quirks with commercial games: Relying on 64K fallback doesn't help repro makers, per lidnariq
4 November 2018
- 12:5812:58, 4 November 2018 diff hist +83 Myths →PPU details: Address "16k of internal VRAM" from early Nestech.txt editions.
3 November 2018
- 21:4621:46, 3 November 2018 diff hist +436 INES Mapper 006 Move mode-specific notes to mode sections and identify mode 1 as UN1ROM after lidnariq compared this mapper to the Action 53 mapper in https://forums.nesdev.com/viewtopic.php?p=228394#p228394
31 October 2018
- 13:2113:21, 31 October 2018 diff hist +347 Talk:List of games with significant regional differences →If Rainbow Islands, why not Maniac Mansion?: new section
13 October 2018
- 02:5902:59, 13 October 2018 diff hist 0 File:Safe areas.png fix factual error in right coordinate of title safe
- 02:5802:58, 13 October 2018 diff hist 0 File:Safe areas (pixel perfect).png Tepples uploaded a new version of File:Safe areas (pixel perfect).png current
- 02:5802:58, 13 October 2018 diff hist 0 File:Safe areas.png Tepples uploaded a new version of File:Safe areas.png
5 October 2018
- 16:3416:34, 5 October 2018 diff hist +470 Overscan Rewrite lead section
1 October 2018
- 14:0914:09, 1 October 2018 diff hist +93 INES Mapper 163 summarize conjecture about internals
12 September 2018
- 23:2123:21, 12 September 2018 diff hist +139 Sunsoft 5B audio →Sound: More explicitly contrast lack of +1 in these formulas with those of other pulse channels
10 September 2018
- 19:5419:54, 10 September 2018 diff hist −421 m Nestech.txt →Acronyms: convert to dt/dd pairs
5 September 2018
- 03:3603:36, 5 September 2018 diff hist +54 Limitations →Music: Apparently the standard term is rhythm game
- 00:3000:30, 5 September 2018 diff hist 0 m Nestech.txt →Background Scrolling: CNP error in vertical mirroring table
4 September 2018
- 22:1622:16, 4 September 2018 diff hist +304 N File:Mfr icon reserved.png Icon intended to represent a homebrew mapper that has had a number assigned, but its precise definition is under construction. Inspired by the "switch palace" mechanic of ''Super Mario World''. By Damian Yerrick; dedicated to pub... current
- 22:0922:09, 4 September 2018 diff hist −157 Mapper The plan to assign planes 1 and 2 by analogy with the Supplemental Multilingual Plane and Supplemental Ideographic Plane of Unicode appears not to have been well received.
- 03:1703:17, 4 September 2018 diff hist −25 Nestech.txt errata The new goal of this document
- 02:5402:54, 4 September 2018 diff hist −89 Nestech.txt →Registers: I actually patched in most of the errata while moving Registers up here
- 02:5202:52, 4 September 2018 diff hist +54 Nestech.txt Purpose in lead section
- 02:5002:50, 4 September 2018 diff hist −1,639 Nestech.txt wikify Joypad; move Registers into place
- 02:0702:07, 4 September 2018 diff hist −332 Nestech.txt →Unwikified: Programming, Emulation, and Reference sections. That leaves two more
- 01:4001:40, 4 September 2018 diff hist +1,031 Nestech.txt →Unwikified: here are PPU, File Formats, and stubs for audio and mappers
- 01:3801:38, 4 September 2018 diff hist −239 Nestech.txt errata →PPU: On reread, caught "can reset" in M
- 00:3900:39, 4 September 2018 diff hist −64 Nestech.txt →Unwikified: wikify CPU
- 00:2700:27, 4 September 2018 diff hist +63,789 Nestech.txt It starts
3 September 2018
- 23:4323:43, 3 September 2018 diff hist 0 m Talk:Nestech.txt errata Tepples moved page Talk:Nestech.txt to Talk:Nestech.txt errata: Clarify the purpose of this document pending whether koitsu decides to let us incorporate the document itself into the wiki as a different way of explaining things current
- 23:4323:43, 3 September 2018 diff hist +37 N Talk:Nestech.txt Tepples moved page Talk:Nestech.txt to Talk:Nestech.txt errata: Clarify the purpose of this document pending whether koitsu decides to let us incorporate the document itself into the wiki as a different way of explaining things current
- 23:4323:43, 3 September 2018 diff hist 0 m Nestech.txt errata Tepples moved page Nestech.txt to Nestech.txt errata: Clarify the purpose of this document pending whether koitsu decides to let us incorporate the document itself into the wiki as a different way of explaining things
- 23:4323:43, 3 September 2018 diff hist +32 N Nestech.txt Tepples moved page Nestech.txt to Nestech.txt errata: Clarify the purpose of this document pending whether koitsu decides to let us incorporate the document itself into the wiki as a different way of explaining things
2 August 2018
- 15:2815:28, 2 August 2018 diff hist +122 Programming MMC1 →References: snrom-template current
- 15:2715:27, 2 August 2018 diff hist +151 Programming UNROM →See also: pinobatch/snrom-template
29 July 2018
- 15:2515:25, 29 July 2018 diff hist +825 Famicom →Differences from NES: Players expect controller 3 to behave as controller 1; some controllers have different protocols; noise on early revs; RGB PPU; language that players can read; split into subsections Input, Output, and Other
26 July 2018
- 19:2419:24, 26 July 2018 diff hist +100 PPU power up state Entropy that may exist in the unspecified values
- 19:1619:16, 26 July 2018 diff hist +553 PPU power up state "pattern" and "mostly" get confusing. Per https://forums.nesdev.com/viewtopic.php?f=3&t=17584 is there even a benefit in describing what a particular lot is "mostly" set to?
24 July 2018
- 02:5602:56, 24 July 2018 diff hist +15 PPU scrolling →The common case: With the release of a competently designed platformer under a free software license, this nonfree image is replaceable.
- 02:5302:53, 24 July 2018 diff hist +199 N File:NTS scrolling seam.gif Animation explaining how to perform scrolling across a horizontal playfield longer than 512 pixels. It uses the first four screens of a level in ''Nova the Squirrel'' (copyright 2018 Joshua Hoffman).
20 July 2018
- 15:2315:23, 20 July 2018 diff hist −1 APU Sweep →Updating the period: Reflect rename of "not in range" to "muting the channel" elsewhere
- 15:1915:19, 20 July 2018 diff hist +8 APU Sweep →Muting: Avoid passive voice per https://forums.nesdev.com/viewtopic.php?p=221611#p221611
15 July 2018
- 19:4319:43, 15 July 2018 diff hist +84 Nestech.txt errata →Joypads, paddles, expansion ports: U-Force follows the report with 0
28 April 2018
- 19:1819:18, 28 April 2018 diff hist +221 Myths →Largest game: A Winner Is You
- 19:1219:12, 28 April 2018 diff hist +231 Myths →Mappers: MTPO speling
14 April 2018
- 19:5819:58, 14 April 2018 diff hist +406 Talk:Overscan →Difference between PocketNES safe area and title safe area?: Pathological vs. non-pathological TVs; N's BG sheets
10 April 2018
- 04:4404:44, 10 April 2018 diff hist −1 m Catch-up →Rewind to checkpoint: spelling: "SA1". The hyphen is always after S, and only in abbreviations with 4+ characters.
1 April 2018
- 17:4517:45, 1 April 2018 diff hist +431 Clock rate Dendy mode was called Micro Genius first
16 March 2018
- 04:4304:43, 16 March 2018 diff hist +27 Emulator tests →Mapper-specific Tests: test28 is updated
- 04:3104:31, 16 March 2018 diff hist +42 User:Tepples No edit summary
- 04:2904:29, 16 March 2018 diff hist +3 Action 53 mapper →External links: test28 is updated
- 04:2904:29, 16 March 2018 diff hist −4 Action 53 mapper/Reference implementations Holy Diver Batman is now called Holy Mapperel current
11 March 2018
- 14:2814:28, 11 March 2018 diff hist +61 Mask ROM pinout →Signal descriptions: what OE stands for; faster response was backward
5 March 2018
- 23:3223:32, 5 March 2018 diff hist −159 m Implementing Mappers In Hardware use MediaWiki list syntax for all lists that don't contain a <pre>
- 23:3123:31, 5 March 2018 diff hist +10 Implementing Mappers In Hardware →1. Recovering !RESET signal from M2: mismatched tags
4 March 2018
- 15:0315:03, 4 March 2018 diff hist +82 Placeholder graphics →External links: notified by someone on another wiki
20 February 2018
- 02:4002:40, 20 February 2018 diff hist +124 Placeholder graphics RPG assets by Chasersgaming
20 January 2018
- 16:4816:48, 20 January 2018 diff hist +5,408 N Audio drivers Created page with "An '''audio driver''' or '''replayer''' is a program that runs on a game console to play music. An audio driver for NES reads music sequences and instrument definitions from t..."
- 15:5915:59, 20 January 2018 diff hist +20 Programming guide →Audio: I'm about to drop a new page Audio drivers that I had written for FamiTracker.org's wiki, but because that's delayed
10 January 2018
- 00:4700:47, 10 January 2018 diff hist +1,451 APU Noise Table: Pitches of 93-step noise on NTSC
4 January 2018
- 20:5420:54, 4 January 2018 diff hist +51 CHR ROM vs. CHR RAM →Switching to CHR RAM: More specific about what the NES 2.0's CHR RAM size value means
- 20:1320:13, 4 January 2018 diff hist +115 Tricky-to-emulate games Zippy Race is also "terrible"
- 20:0720:07, 4 January 2018 diff hist −90 Template:PinoutLegend this went over better in the topic because the lack of numbers and lack of top and bottom show more clearly that this is not a particular chip current
- 05:1105:11, 4 January 2018 diff hist +102 VT02+ CHR Pattern Data Layout →Four bits per pixel, 8 bit data bus: SNES much?
29 December 2017
- 21:4521:45, 29 December 2017 diff hist +201 Template:PinoutLegend Clarify that the depicted IC example is an example
- 14:3714:37, 29 December 2017 diff hist +1,220 N AX5202P pinout Created page with "'''AX5202P''' is the part number of an MMC3 clone found in bootleg games. There are reports that some lots of AX5202P contain a large number of factory seconds with the IR..."
- 14:1714:17, 29 December 2017 diff hist +1,310 N 88 pinout thanks Fisher
25 December 2017
- 16:4016:40, 25 December 2017 diff hist +154 Tricky-to-emulate games Mystery World Dizzy also uses the prio trick
21 December 2017
- 02:2002:20, 21 December 2017 diff hist +198 Talk:MMC3 →Poorly organized?: Can someone make Programming MMC3 blue?
25 November 2017
- 15:2615:26, 25 November 2017 diff hist +209 Forbidden Four →Background: Pocket Camp; HTTPS; not Rareware
6 November 2017
- 02:1202:12, 6 November 2017 diff hist +26 TNES Category:File formats
5 November 2017
- 22:5822:58, 5 November 2017 diff hist +169 NES 2.0 →Byte 10 (RAM size): Kev clarified what to do for self-flash mappers
- 22:5522:55, 5 November 2017 diff hist −13 UNROM 512 →Mapper: kevtris approved of this use of the battery bit
- 22:4422:44, 5 November 2017 diff hist +257 NES 2.0 →Byte 10 (RAM size): Kev clarified what to do for the 8320 bytes you get when you add 8K of RAM to an N163
25 October 2017
- 02:3102:31, 25 October 2017 diff hist +232 8-bit Multiply →External Links: 6502 Killer hacks
24 October 2017
- 14:1514:15, 24 October 2017 diff hist +939 8-bit Multiply Thwaite multiply routine
23 October 2017
- 03:0803:08, 23 October 2017 diff hist +367 Accuracy Why measurement of accuracy is intractable. Instead measure your Coq.
- 02:5202:52, 23 October 2017 diff hist 0 Program compatibility I'll use the approximate release date of the PowerPak as the threshold
- 02:3602:36, 23 October 2017 diff hist −1,853 Installing CC65 →Building CC65 on Ubuntu (Linux): Working instructions to build from git
18 October 2017
- 02:2702:27, 18 October 2017 diff hist +44 m MMC1 pinout mapper numbers
17 October 2017
- 13:2013:20, 17 October 2017 diff hist −9 m TNES damn you muscle memory
- 13:1913:19, 17 October 2017 diff hist +66 TNES Link to these misappropriation allegations
13 October 2017
- 20:0020:00, 13 October 2017 diff hist +1,771 N TNES If Nintendo would redesign iNES from scratch, it'd look like this
26 September 2017
- 18:2218:22, 26 September 2017 diff hist +24 m PPU scrolling →Details: more specifically, a mid-scanline write
- 13:2013:20, 26 September 2017 diff hist +87 PPU scrolling →Details: More pedantry about when the effects of a v change takes effect, per https://forums.nesdev.com/viewtopic.php?p=205232#p205232
24 September 2017
- 23:5123:51, 24 September 2017 diff hist +98 MMC3 →IRQ Specifics: My guess as to what Zepper meant by "260,268,276..." in revision 12181
17 September 2017
- 01:0301:03, 17 September 2017 diff hist +885 Four player adapters They're building a compatibility list at https://forums.nesdev.com/viewtopic.php?p=204677#p204677
12 September 2017
- 20:0820:08, 12 September 2017 diff hist +84 m NSF →Header Overview: word it better
- 20:0420:04, 12 September 2017 diff hist +63 NSF →Header Overview: Little endian. B00daW on FamiTracker.org Discord server asked for this clarification.
5 September 2017
- 04:0204:02, 5 September 2017 diff hist 0 Open bus behavior →Indirect indexed instruction example: I thought the low byte of the early address was correct, and just the high byte needed to be updated with carry the next cycle
29 August 2017
- 01:1301:13, 29 August 2017 diff hist +222 Level compression →Post-processing: Markov in HH85
- 01:1101:11, 29 August 2017 diff hist +191 Level compression →Metametatiles: Sonic 2
27 August 2017
- 18:2718:27, 27 August 2017 diff hist +22 Open bus behavior →PPU open bus: An article about this weak copy protection
- 18:2318:23, 27 August 2017 diff hist +1,595 Open bus behavior →Electrical basis: Three-state outputs and the 74LS139
- 15:0515:05, 27 August 2017 diff hist +135 Glossary →O: link new open bus article
- 15:0215:02, 27 August 2017 diff hist +162 Tricky-to-emulate games 2 of 2: Use dl (description list) element
- 14:5014:50, 27 August 2017 diff hist +122 Tricky-to-emulate games 1 of 2: Use dl (description list) element. I left a few unchanged so that the diff for this change can self-synchronize.
- 14:3414:34, 27 August 2017 diff hist +1 Open bus behavior →CPU open bus: Group WRAM-related cases separately from controller-related cases
- 14:3114:31, 27 August 2017 diff hist +359 Open bus behavior split CPU open bus from lead section; Paperboy citation
- 12:4312:43, 27 August 2017 diff hist +96 Open bus behavior indexed read: finish my sentence
- 12:2312:23, 27 August 2017 diff hist +1,593 Open bus behavior Add PPU open bus and electrical basis sections; add controller port for Paperboy
24 August 2017
- 15:2315:23, 24 August 2017 diff hist +140 APU Keep it simple stupid
6 August 2017
- 16:4016:40, 6 August 2017 diff hist +89 Overscan →For emulator developers: 1080p is also common nowadays
31 July 2017
- 02:1902:19, 31 July 2017 diff hist +118 INES Mapper 015 U1 is used for bus conflict avoidance
30 July 2017
- 17:1817:18, 30 July 2017 diff hist +275 Overscan →For game developers: Link to border template
- 17:1417:14, 30 July 2017 diff hist +271 N File:Border of title safe area.png The border of the title safe area (224x192 pixels) that can be placed over a 256x224 pixel screenshot from an NES emulator to estimate what will be covered up by overscan. By Damian Yerrick; dedicated to the public domain using Cr... current
- 17:1417:14, 30 July 2017 diff hist +301 N File:Border of PocketNES safe area.png The border of the PocketNES safe area (240x212 pixels, centered two pixels down) that can be placed over a 256x224 pixel screenshot from an NES emulator to estimate what will be covered up by overscan. By Damian Yerrick; dedicated... current
24 July 2017
- 16:1616:16, 24 July 2017 diff hist 0 m Programming with unofficial opcodes →Disadvantages: cc65 proper is a compiler, and it doesn't emit unofficial opcodes to my knowledge
21 July 2017
- 16:3416:34, 21 July 2017 diff hist +2,253 Talk:Sprite size Attempting to explain my wording
17 July 2017
- 16:4816:48, 17 July 2017 diff hist 0 m File:Safe areas.png comma
5 July 2017
- 16:5416:54, 5 July 2017 diff hist −94 Overscan →For game developers: Left bias isn't quite as noticeable as I had thought, possibly because of 227.333 (NES) vs. 227.5 (standard) clocks
2 July 2017
- 03:2603:26, 2 July 2017 diff hist +15 APU Envelope Quarter frames
29 June 2017
- 01:0001:00, 29 June 2017 diff hist −2 m APU Sweep →Updating the period: damn you markdown muscle memory
- 00:5700:57, 29 June 2017 diff hist +5 APU Sweep Mention earlier that the unit is half-frames
- 00:5700:57, 29 June 2017 diff hist −266 APU Sweep →Updating the period: Zero before reload does the same thing whether reload is set or clear. Thus it can be factored out into a separate step.
- 00:3200:32, 29 June 2017 diff hist +276 APU Pulse Per request from rainwarrior, get the observable output up front and center, and put the internal crap below
28 June 2017
- 23:3723:37, 28 June 2017 diff hist +263 APU Pulse Clarify LUT vs. output waveform per request at https://forums.nesdev.com/viewtopic.php?f=3&t=16158
19 June 2017
- 01:4501:45, 19 June 2017 diff hist 0 m Talk:Nesdev Protected "Talk:Nesdev": Excessive spamming: Bots didn't figure this out on the other page where this is used ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) current
- 01:4401:44, 19 June 2017 diff hist +404 Talk:Nesdev Transclude actual talk page
- 01:4301:43, 19 June 2017 diff hist 0 m Talk:Nesdev/current Tepples moved page Talk:Nesdev to Talk:Nesdev/current: Ad hoc protection to deter spam by poorly programmed bots current
- 01:4301:43, 19 June 2017 diff hist +33 N Talk:Nesdev Tepples moved page Talk:Nesdev to Talk:Nesdev/current: Ad hoc protection to deter spam by poorly programmed bots
18 June 2017
- 01:2801:28, 18 June 2017 diff hist −77 m NSF2 Reverting a change that was discussed only in the "Famitracker Community" Discord server
7 May 2017
- 22:2722:27, 7 May 2017 diff hist +143 PAL video Factor out 50/60 vs. PAL/NTSC differences in preparation for future addition of PAL-M
5 May 2017
- 16:0916:09, 5 May 2017 diff hist +80 Programming with unofficial opcodes "Duplicated instructions" above "NOPs" makes the intro to "NOPs" slightly smoother in my opinion
- 16:0516:05, 5 May 2017 diff hist +139 Programming with unofficial opcodes Undo revision 13740 by Pubby (talk): This sentence explains the purpose of a variable entry point to a clockslide in the first place
24 April 2017
- 17:3417:34, 24 April 2017 diff hist +40 Limitations →Driving: Article about bending the racetrack
- 15:2815:28, 24 April 2017 diff hist +393 Talk:Mirroring →Moving the bulk of scrolling update problems to scrolling page: CNP moves
- 15:1715:17, 24 April 2017 diff hist +354 The frame and NMIs →Buffer Formats: Stripe Image and Popslide current
22 April 2017
- 22:1122:11, 22 April 2017 diff hist −11 Nestech.txt errata timestamp inside ndox200.zip is October 1999
18 April 2017
- 04:2904:29, 18 April 2017 diff hist +30 Enhancement →Resolution: Nova the Squirrel uses the same VWF library as RHDE
- 04:2804:28, 18 April 2017 diff hist +86 Enhancement →Map logging: Nintaco
13 April 2017
- 17:0217:02, 13 April 2017 diff hist +56 Nesdev Wiki →Current news
5 April 2017
- 00:4600:46, 5 April 2017 diff hist +175 Tricky-to-emulate games Two more games that overwrite CHR ROM
1 April 2017
- 04:3604:36, 1 April 2017 diff hist +30 CHR ROM vs. CHR RAM →Applications: Nova the Squirrel uses the same VWF library as Action 53
26 March 2017
- 22:2522:25, 26 March 2017 diff hist +107 Glossary →R: Distinguish "rendering enabled" from "rendering in progress"
- 22:2222:22, 26 March 2017 diff hist +162 Glossary →R: wbrian requested an explicit definition of the term "rendering enabled" at http://forums.nesdev.com/viewtopic.php?f=22&t=12055
- 22:1822:18, 26 March 2017 diff hist +42 Glossary →F: Which bits of $2001 are most relevant to forced blanking
- 22:0722:07, 26 March 2017 diff hist +49 Errata →Input: link to the OAM trick
- 15:2715:27, 26 March 2017 diff hist +118 Errata →Input: OAM DMA to align to APU clock
12 March 2017
- 20:2920:29, 12 March 2017 diff hist +16 CPU interrupts →Notes: Additional article about NMI
- 20:2620:26, 12 March 2017 diff hist +267 CPU interrupts →Interrupt hijacking: Conspicuous by its absence was the address of each of the three vectors. Reported by DementedPurple at https://forums.nesdev.com/viewtopic.php?p=191016#p191016
- 02:4602:46, 12 March 2017 diff hist +10 MediaWiki:Sidebar Undo revision 13443 by Tepples (talk): Protocol-relative URLs in Sidebar not working. $wgUrlProtocols may be at fault; can't test because I lost SSH access.
- 02:3502:35, 12 March 2017 diff hist −10 MediaWiki:Sidebar Made URLs protocol-relative, fixing Myask's report at https://forums.nesdev.com/viewtopic.php?p=190971#p190971
- 02:3402:34, 12 March 2017 diff hist −5 MediaWiki:Recentchangestext Made protocol-relative, fixing Myask's report at https://forums.nesdev.com/viewtopic.php?p=190971#p190971 current
11 March 2017
- 13:3313:33, 11 March 2017 diff hist +103 Sprite overflow games →Homebrew: City Trouble
5 March 2017
- 04:2204:22, 5 March 2017 diff hist +151 List of games with significant regional differences TCRF has a multi-platform list
26 February 2017
- 17:4917:49, 26 February 2017 diff hist −1 Standard controller →Output ($4016/$4017 read): allpads.nes says $4016 D4-3 is still open bus on HVC-101
23 February 2017
- 17:0917:09, 23 February 2017 diff hist −5 INES Mapper 071 →Notes: Is this Battletoads? Simple discrete-class mapper: check. Single screen mirroring: check. Picky about timing: really check.
- 03:2603:26, 23 February 2017 diff hist 0 m NES 2.0 header for ca65 TV system typo too
- 03:2503:25, 23 February 2017 diff hist 0 m NES 2.0 header for ca65 Typo in mirroring for mapper 218
20 February 2017
- 17:0217:02, 20 February 2017 diff hist +136 Overscan →For game developers: Diagram get
- 16:5916:59, 20 February 2017 diff hist +1 m File:Safe areas (pixel perfect).png oops, don't want to include the whole enlarged version
- 16:5916:59, 20 February 2017 diff hist +43 N File:Safe areas (pixel perfect).png Unscaled version of File:Safe areas.png
- 16:5816:58, 20 February 2017 diff hist +854 N File:Safe areas.png Diagram of safe area on 5.37 MHz NTSC VDPs like the NES PPU ;Red: Danger Zone, top and bottom 8 lines :Most TVs hide all of this. Keep NES scroll seam artifacts here if possible. Later consoles don't even generate this. ;Yel...
15 February 2017
- 00:2500:25, 15 February 2017 diff hist +133 NTSC video →Color Tint Bits: 6, 10, or 12
13 February 2017
- 23:3723:37, 13 February 2017 diff hist −435 PPU registers →Color Control: $xE and $xF are unaffected. Also removed misleading color emphasis value table, as the verdict in https://forums.nesdev.com/viewtopic.php?f=16&t=15416 was that they're not even a good approximation.
12 February 2017
- 21:2321:23, 12 February 2017 diff hist +3,479 N Commissioning Draft of pitfalls when hiring a programmer. Better title might be useful.
31 January 2017
- 02:4802:48, 31 January 2017 diff hist +215 Game bugs →General bugs: Micro Machines
- 02:4502:45, 31 January 2017 diff hist +263 Program compatibility Stars Demo bug discovered by Zepper
26 January 2017
- 04:3504:35, 26 January 2017 diff hist +9 Arpeggio Pently also supports non-looped arps current
- 04:2304:23, 26 January 2017 diff hist +446 Tile compression →NES Stripe Image RLE: There exists one game using the 80-FF terminator variant. See also Popslide.
17 January 2017
- 18:5618:56, 17 January 2017 diff hist +31 m User talk:Sour secure "thread" links
- 18:5218:52, 17 January 2017 diff hist +62 User talk:Sour →Input Tests: thread for Zap Ruder
13 January 2017
- 19:3819:38, 13 January 2017 diff hist +39 PPU palettes →EGA: Better name is RGBI
- 19:3619:36, 13 January 2017 diff hist +195 Talk:PPU palettes →"classic EGA palette": Section break
- 19:3519:35, 13 January 2017 diff hist +39 PPU palettes →Chroma: Add parallelism for hue list above to emphasize that the Windows/EGA list follows, as opposed to preceding
7 January 2017
- 18:1318:13, 7 January 2017 diff hist +189 User talk:Sour →Confirmed: new section
- 05:2505:25, 7 January 2017 diff hist +89 APU Pulse Period divider is not reset on 4003/4007 write
- 05:1805:18, 7 January 2017 diff hist +197 APU →Glossary: syncing pulse phase through 0 period
- 05:1405:14, 7 January 2017 diff hist +86 APU Sweep →Updating the period: muting does not freeze the period divider per http://forums.nesdev.com/viewtopic.php?p=186150#p186150
- 05:1005:10, 7 January 2017 diff hist +28 Standard controller →Output ($4016/$4017 read): U-Force pads with 0 instead of 1
- 03:4403:44, 7 January 2017 diff hist +370 Emulator tests →Controller: Zap Ruder and allpads
2 January 2017
- 00:0200:02, 2 January 2017 diff hist +3 m Emulators →Popular: BizHawk moved
29 December 2016
- 19:4319:43, 29 December 2016 diff hist +157 Tricky-to-emulate games The Curse of Possum Hollow
28 December 2016
- 17:0717:07, 28 December 2016 diff hist +29 m APU Sweep →Calculating the target period: left out some words in a refactoring of the "shift amount is zero" logic
- 17:0317:03, 28 December 2016 diff hist +632 APU Sweep ch1/ch2 differences and muting are more related to the target period than to updates
- 16:1116:11, 28 December 2016 diff hist −16 APU Sweep Make calculation of target period more distinct as a step in the sweep unit's operation; reiterate approximate rate of APU Frame Counter
- 15:5815:58, 28 December 2016 diff hist +142 APU Pulse Sweep registers are conspicuous by absence. IMO the least astonishing thing is to link to the page describing them.
27 December 2016
- 20:2120:21, 27 December 2016 diff hist +48 Nesdev wiki:Users emailconfirmed breakage is the biggest variable here current
20 December 2016
- 18:5018:50, 20 December 2016 diff hist +285 Programming with unofficial opcodes →Disadvantages: Practical implication of non-portability
12 December 2016
- 19:2519:25, 12 December 2016 diff hist +23 Music APU period table
- 04:5104:51, 12 December 2016 diff hist +308 Tools →Pre-processors and other code (PRG) tools: shuffle.py
- 04:4504:45, 12 December 2016 diff hist +62 Tools →Assemblers, compilers, and PRG-oriented tools: Moved the most commonly used assemblers to the top
- 04:4004:40, 12 December 2016 diff hist +117 Tools →Map (nametable) editors: I rewrote 8name in Python for Concentration Room and Thwaite
- 04:3904:39, 12 December 2016 diff hist +312 Tools →Tile (CHR) editors: The version of 8ted here is deprecated. It has a bunch of crash bugs that I haven't the time to track down. Use GIMP + pilbmp2nes.py instead.
10 December 2016
- 00:3800:38, 10 December 2016 diff hist +135 Power Pad I've made a Power Pad demo https://forums.nesdev.com/viewtopic.php?p=184266#p184266
- 00:3500:35, 10 December 2016 diff hist −42 User:Tepples/Untested controllers I've made a Power Pad demo https://forums.nesdev.com/viewtopic.php?p=184266#p184266 current
7 December 2016
- 03:0703:07, 7 December 2016 diff hist +40 PPU scrolling →Frequent pitfalls: tl;dr version for both pitfalls
4 December 2016
- 18:1218:12, 4 December 2016 diff hist +1,010 Mouse →Subor Mouse: Add Hori Track, summarized from NO$NES
- 16:2316:23, 4 December 2016 diff hist +95 Mouse lead: mention Hori Track given recent exhibition at Nintendo World
1 December 2016
- 05:2305:23, 1 December 2016 diff hist +87 INES Mapper 243 See also 8259
- 05:2105:21, 1 December 2016 diff hist +4 Mirroring →Other: Emphasize close relationship between the two mappers with L-shaped as a stock mode: they're both Sachen
- 04:1004:10, 1 December 2016 diff hist +85 User:Sivak/Battle Kid: Fortress of Peril →External links: Credits
29 November 2016
- 23:4223:42, 29 November 2016 diff hist +108 NES 2.0 header for ca65 nes2mirror needs a special value for mapper 218
16 November 2016
- 04:2004:20, 16 November 2016 diff hist −213 m Talk:NESdev IRC channel Reverted edits by 69.20.131.234 (talk) to last revision by Tepples
15 November 2016
- 04:4104:41, 15 November 2016 diff hist +5 The frame and NMIs Usability of the pre-render line depends on whether PPUMASK is zeroed. Dodge that discussion for now.
- 01:0601:06, 15 November 2016 diff hist −132 m Talk:NESdev IRC channel Reverted edits by 69.20.131.234 (talk) to last revision by Tepples
14 November 2016
- 19:1319:13, 14 November 2016 diff hist −109 m Talk:NESdev IRC channel Reverted edits by 69.20.131.234 (talk) to last revision by Rainwarrior
11 November 2016
- 00:3200:32, 11 November 2016 diff hist +214 Talk:Nesdev Wiki/current →Anonymous editing: All these IPs are in the same /30 as the webserver.
- 00:2400:24, 11 November 2016 diff hist +118 Talk:Nesdev Wiki/current →Anonymous editing: Testing something
8 November 2016
- 21:5121:51, 8 November 2016 diff hist −211 m Talk:SxROM Reverted edits by 69.20.131.234 (talk) to last revision by Lidnariq
5 November 2016
- 03:2503:25, 5 November 2016 diff hist −60 Tricky-to-emulate games See also lists of games by exploited quirk
14 October 2016
- 04:0204:02, 14 October 2016 diff hist −6 m Least recently used ol
- 03:5203:52, 14 October 2016 diff hist +3,580 N Least recently used How and why Thwaite, RHDE, and my robotfindskitten implementation use LRU
- 03:4703:47, 14 October 2016 diff hist +41 Random number generator →References: See also Least recently used
9 October 2016
- 00:0800:08, 9 October 2016 diff hist +112 Talk:Random number generator →Other random number generators: LRU vs. RC4 current
- 00:0300:03, 9 October 2016 diff hist +559 Talk:Random number generator →Other random number generators: Compare to 85
22 September 2016
- 20:3020:30, 22 September 2016 diff hist +16 6502 assembly optimisations →Avoiding the need for CLC/SEC with ADC/SBC: Adding a negative may be clearer for subtracting with carry clear
- 00:0800:08, 22 September 2016 diff hist +301 PPU attribute tables times sign to ×
21 September 2016
- 15:5815:58, 21 September 2016 diff hist +659 6502 assembly optimisations →Use Jump tables with RTS instruction instead of JMP indirect instruction: There's one case where this costs memory (Temp in zero page, no tail call, performed at peak stack use) but it's a pure saving in other cases
- 15:4515:45, 21 September 2016 diff hist +20 m Talk:6502 assembly optimisations →RTS Trick cycle use: improve poetic parallelism of example code current
- 15:4315:43, 21 September 2016 diff hist +1,656 Talk:6502 assembly optimisations →RTS Trick cycle use: new section
15 September 2016
- 20:0520:05, 15 September 2016 diff hist +109 UxROM →See also: Converting UNROM to UOROM
- 01:4801:48, 15 September 2016 diff hist −4 m Overscan missing micro signs
14 September 2016
- 01:2901:29, 14 September 2016 diff hist −14 m User:Tepples "But see"? No, I don't see your butt
8 September 2016
- 02:5102:51, 8 September 2016 diff hist +39 VRC4 Quietust (_Q in #nesdev) thinks VRC stands for "Virtual ROM Controler" (sic)
7 September 2016
- 13:1513:15, 7 September 2016 diff hist +329 Talk:Tile compression →NES Stripe Image RLE: Next anticipated project is a list
5 September 2016
- 15:2515:25, 5 September 2016 diff hist +336 Talk:Tile compression →NES Stripe Image RLE: BPL
4 September 2016
- 21:0721:07, 4 September 2016 diff hist +310 Talk:Tile compression →NES Stripe Image RLE: new section
30 August 2016
- 17:0517:05, 30 August 2016 diff hist +141 Tricky-to-emulate games RHDE uses the same behind-BG quirk as SMB3. Are homebrew games published on cart eligible? In lists of games using one quirk, to what extent does notability (licensed vs. homebrew) override alphabetical order?
28 August 2016
- 20:0520:05, 28 August 2016 diff hist 0 MediaWiki:Sidebar New HTML snapshot
- 16:4816:48, 28 August 2016 diff hist +212 Color $0D games →Tests: 240p test suite
23 August 2016
- 22:3822:38, 23 August 2016 diff hist 0 APU basics Clarify in lead section that this is a tutorial current
- 22:3722:37, 23 August 2016 diff hist +149 APU basics →Register initialization: Briefly list APU features that the initialization disables
26 July 2016
- 00:4800:48, 26 July 2016 diff hist +279 PRG RAM circuit →PRG /CE delay: lidnariq's delay
21 July 2016
- 14:2514:25, 21 July 2016 diff hist +223 PPU scrolling →Explanation: Reiterate that fine X doesn't "count" during rendering per misunderstanding at http://forums.nesdev.com/viewtopic.php?p=175852#p175852
17 July 2016
- 13:4613:46, 17 July 2016 diff hist +2,593 N User:Tepples/Untested controllers Wishlist
- 13:1013:10, 17 July 2016 diff hist +85 User:Tepples Redlink for new page about controller tests that don't yet exist
15 July 2016
- 23:0823:08, 15 July 2016 diff hist +252 N User talk:Myask/Universal Mapper Description Language →Reinventing Verilog much?: new section
- 03:2503:25, 15 July 2016 diff hist +74 Tricky-to-emulate games B-Wings had terrible programmers http://forums.nesdev.com/viewtopic.php?p=175458#p175458
13 July 2016
- 02:4202:42, 13 July 2016 diff hist +210 Talk:MMC5 pinout →CHR enable lines...where?: RM4−∞
11 July 2016
- 23:4123:41, 11 July 2016 diff hist +94 Talk:Random number generator →Explaining edit for simplification and "advanced" page: Good call
- 02:4102:41, 11 July 2016 diff hist +66 m Random number generator clarify further the role of prng_xbits
- 02:3702:37, 11 July 2016 diff hist +290 Random number generator →Linear feedback shift register: prng_xbits generalization
- 02:2802:28, 11 July 2016 diff hist +25 m Nestech.txt errata SRAM: clarify what "here" means
8 July 2016
- 12:3612:36, 8 July 2016 diff hist +464 2A03 It was requested in http://forums.nesdev.com/viewtopic.php?f=9&t=14421 to document the long-standing discrepancy between "$4018-$FFFF" and "$4020-$FFFF"
- 12:3112:31, 8 July 2016 diff hist +92 CPU memory map This is as short as I can make the explanation of $4018-$401F, per http://forums.nesdev.com/viewtopic.php?f=9&t=14421
27 June 2016
- 18:4718:47, 27 June 2016 diff hist +263 Detect TV system "What to change" may be clearer as bullet points.
- 13:2713:27, 27 June 2016 diff hist +177 Clock rate move CPU-related lines above PPU-related lines
- 13:1813:18, 27 June 2016 diff hist +150 Clock rate Frame counter differs between CPUs
26 June 2016
- 02:5802:58, 26 June 2016 diff hist +358 User:Tepples Pently is coming
- 02:4502:45, 26 June 2016 diff hist +285 RTS Trick →Games that use the RTS Trick: Pently 5 is in development right now, and prerelease 5 switched from a branch tree to RTS dispatch
22 June 2016
- 19:2319:23, 22 June 2016 diff hist +42 PPU sprite priority transparent background pixels always cause the frontmost sprite to be shown regardless of priority
20 June 2016
- 15:3915:39, 20 June 2016 diff hist +841 APU Envelope added ASCII diagram analogous to that in APU Pulse
19 June 2016
- 14:0614:06, 19 June 2016 diff hist +48 PAL video why the simple method isn't as effective
- 13:5313:53, 19 June 2016 diff hist +59 m PAL video twelve times what? fix brain fart
- 13:5113:51, 19 June 2016 diff hist +138 PAL video link to more tractable 53.2 MHz resampled version
- 13:4813:48, 19 June 2016 diff hist +145 m File:PAL signal 6538 53.2MHz.png correct 250 MHz link current
- 13:4413:44, 19 June 2016 diff hist +403 N File:PAL signal 6538 53.2MHz.png One field of raw composite video from a PAL famiclone resampled to 53.2 MHz (twice the PAL master clock), for testing PAL video decoders. Ten pixels in this capture correspond to one NES pixel; twelve correspond to one cycle of the color subcarrier...
- 12:2912:29, 19 June 2016 diff hist +127 PAL video why 135 degrees
18 June 2016
- 20:1620:16, 18 June 2016 diff hist +491 NTSC video See also PAL video
- 20:1220:12, 18 June 2016 diff hist +100 NTSC video →Interactive Demo: Bisqwit's NTSC decoder
- 20:0920:09, 18 June 2016 diff hist +2,285 N PAL video Everything I know off the top of my head about this video format
- 20:0020:00, 18 June 2016 diff hist −5 m File:PAL signal 6538 250MHz.png damn you muscle memory current
- 19:5719:57, 18 June 2016 diff hist +413 N File:PAL signal 6538 250MHz.png Raw 250 MHz capture of one field of composite output from the UMC UA6538 PPU in a PAL famiclone running a palette demo. The dark stripe at far left is the horizontal sync pulse. The authentic 2C07 produces a similar signal. Use this to test your emulat...
- 01:0501:05, 18 June 2016 diff hist +164 Overscan →PAL: Dendy behaves like PAL NES in this respect
17 June 2016
- 23:4423:44, 17 June 2016 diff hist −223 Clock rate there are now a few Dendy owners on forums.nesdev.com
12 June 2016
- 01:3801:38, 12 June 2016 diff hist +7 PowerPak →PowerPak development resources: Loopy let Myask repost powerpak_loopy_src.zip as an attachment on the BBS
11 June 2016
- 19:2019:20, 11 June 2016 diff hist 0 MediaWiki:Sidebar Updated offlineHTML version
9 June 2016
- 15:5615:56, 9 June 2016 diff hist +32 m Action 53 mapper Mainspace is not currently configured to allow use of subpages
- 15:5515:55, 9 June 2016 diff hist +196 Action 53 mapper →Registers: Use consistent wording so as not to imply that D4 of $00/$01 have a separate state bit from D0 of $80; recognize wider implementation of NES 2.0
- 15:4015:40, 9 June 2016 diff hist +38 N User:Tepples/Multi-discrete mapper/Verilog Tepples moved page User:Tepples/Multi-discrete mapper/Verilog to Action 53 mapper/Verilog current
- 15:4015:40, 9 June 2016 diff hist 0 m Action 53 mapper/Verilog Tepples moved page User:Tepples/Multi-discrete mapper/Verilog to Action 53 mapper/Verilog current
- 15:3915:39, 9 June 2016 diff hist +56 N User:Tepples/Multi-discrete mapper/Reference implementations Tepples moved page User:Tepples/Multi-discrete mapper/Reference implementations to Action 53 mapper/Reference implementations: somehow the subpages didn't get moved current
- 15:3915:39, 9 June 2016 diff hist 0 m Action 53 mapper/Reference implementations Tepples moved page User:Tepples/Multi-discrete mapper/Reference implementations to Action 53 mapper/Reference implementations: somehow the subpages didn't get moved
- 15:3815:38, 9 June 2016 diff hist +39 Action 53 mapper/Reference implementations Changed print statements to functions for Python 3 compatibility
- 15:3215:32, 9 June 2016 diff hist +35 N User talk:Tepples/Multi-discrete mapper Tepples moved page User talk:Tepples/Multi-discrete mapper to Talk:Action 53 mapper: As far as I can tell, this has become the accepted name for this MMC1-class multicart mapper current
- 15:3215:32, 9 June 2016 diff hist 0 m Talk:Action 53 mapper Tepples moved page User talk:Tepples/Multi-discrete mapper to Talk:Action 53 mapper: As far as I can tell, this has become the accepted name for this MMC1-class multicart mapper current
- 15:3215:32, 9 June 2016 diff hist +30 N User:Tepples/Multi-discrete mapper Tepples moved page User:Tepples/Multi-discrete mapper to Action 53 mapper: As far as I can tell, this has become the accepted name for this MMC1-class multicart mapper current
- 15:3215:32, 9 June 2016 diff hist 0 m Action 53 mapper Tepples moved page User:Tepples/Multi-discrete mapper to Action 53 mapper: As far as I can tell, this has become the accepted name for this MMC1-class multicart mapper
- 15:3015:30, 9 June 2016 diff hist +12 INES Mapper 015 →Control ($8000-$FFFF): There appears to be adequate confirmation that 8K mode at power-up does not result in booting, but 32K does
4 June 2016
- 22:5122:51, 4 June 2016 diff hist 0 Rare the page about commercially released games being a "test" was split
- 03:3003:30, 4 June 2016 diff hist +383 N User talk:Flood →Spurious warnings from ABUSE filter: new section current
3 June 2016
- 20:3920:39, 3 June 2016 diff hist −6 NES 2.0 header for ca65 fixed bug reported on talk by Heardtheword
- 19:5119:51, 3 June 2016 diff hist −240 m Talk:Standard controller Reverted edits by 199.15.233.162 (talk) to last revision by Alphamule
- 19:5119:51, 3 June 2016 diff hist −541 m Talk:Programming with unofficial opcodes Reverted edits by 199.15.233.162 (talk) to last revision by Tepples
- 19:5119:51, 3 June 2016 diff hist −547 m Talk:Tile compression Reverted edits by 199.15.233.162 (talk) to last revision by Rainwarrior
- 19:5119:51, 3 June 2016 diff hist −257 m Talk:MMC1 Reverted edits by 199.15.233.162 (talk) to last revision by Lidnariq
- 19:5119:51, 3 June 2016 diff hist −284 m Talk:NSF Reverted edits by 199.15.233.162 (talk) to last revision by Tepples
- 19:5119:51, 3 June 2016 diff hist −251 m Talk:VRC7 audio Reverted edits by 199.15.233.162 (talk) to last revision by Lidnariq
- 19:5119:51, 3 June 2016 diff hist −249 m Talk:The frame and NMIs Reverted edits by 199.15.233.162 (talk) to last revision by Memblers current
- 19:5119:51, 3 June 2016 diff hist −273 m Talk:Delay code Reverted edits by 199.15.233.162 (talk) to last revision by Tepples
- 19:5119:51, 3 June 2016 diff hist −246 m Talk:APU Length Counter Reverted edits by 199.15.233.162 (talk) to last revision by Ulfalizer
- 19:5119:51, 3 June 2016 diff hist −271 m Talk:PPU scrolling Reverted edits by 199.15.233.162 (talk) to last revision by Tepples current
- 19:5119:51, 3 June 2016 diff hist −279 m Talk:NTSC video Reverted edits by 199.15.233.162 (talk) to last revision by Tepples
- 19:5119:51, 3 June 2016 diff hist −257 m Talk:INES Mapper 028 Reverted edits by 199.15.233.162 (talk) to last revision by Tepples
- 19:5019:50, 3 June 2016 diff hist −262 m Talk:INES Reverted edits by 199.15.233.162 (talk) to last revision by Tepples
- 19:5019:50, 3 June 2016 diff hist −241 m Talk:6264 static RAM Reverted edits by 199.15.233.162 (talk) to last revision by Tepples current
- 19:5019:50, 3 June 2016 diff hist −254 m Talk:PPU sprite evaluation Reverted edits by 199.15.233.162 (talk) to last revision by Tepples
- 19:5019:50, 3 June 2016 diff hist −207 m Talk:Family Computer Disk System Reverted edits by 199.15.233.162 (talk) to last revision by Tepples
- 19:5019:50, 3 June 2016 diff hist −267 m Talk:Namco 163 audio Reverted edits by 199.15.233.162 (talk) to last revision by Tepples current
- 19:5019:50, 3 June 2016 diff hist −279 m Talk:Cartridge connector Reverted edits by 199.15.233.162 (talk) to last revision by Tepples
- 19:5019:50, 3 June 2016 diff hist −185 m Talk:List of games with expansion audio Reverted edits by 199.15.233.162 (talk) to last revision by Rainwarrior
- 19:5019:50, 3 June 2016 diff hist −211 m Talk:6502 assembly optimisations Reverted edits by 199.15.233.162 (talk) to last revision by Tepples
- 19:5019:50, 3 June 2016 diff hist −199 m Talk:CPU addressing modes Reverted edits by 199.15.233.162 (talk) to last revision by Rainwarrior
- 19:5019:50, 3 June 2016 diff hist −201 m Talk:TxROM Reverted edits by 199.15.233.162 (talk) to last revision by Lidnariq
- 19:5019:50, 3 June 2016 diff hist −263 m Talk:Four player adapters Reverted edits by 199.15.233.162 (talk) to last revision by Lidnariq
1 June 2016
- 12:4912:49, 1 June 2016 diff hist −107 m Talk:Family Computer Disk System Reverted edits by 69.30.205.98 (talk) to last revision by Tepples
- 12:4912:49, 1 June 2016 diff hist −115 m Talk:6264 static RAM Reverted edits by 69.30.205.98 (talk) to last revision by Tepples
- 12:4812:48, 1 June 2016 diff hist −122 m Talk:Namco 163 audio Reverted edits by 69.30.205.98 (talk) to last revision by Tepples
- 12:4812:48, 1 June 2016 diff hist −107 m Talk:Cartridge connector Reverted edits by 69.30.205.98 (talk) to last revision by Rainwarrior
- 12:4812:48, 1 June 2016 diff hist −116 m Talk:INES Reverted edits by 69.30.205.98 (talk) to last revision by Zzo38
- 12:4812:48, 1 June 2016 diff hist −111 m Talk:PPU sprite evaluation Reverted edits by 69.30.205.98 (talk) to last revision by Tepples
- 12:4812:48, 1 June 2016 diff hist −126 m Talk:INES Mapper 028 Reverted edits by 69.30.205.98 (talk) to last revision by Lidnariq
- 12:4812:48, 1 June 2016 diff hist −123 m Talk:NTSC video Reverted edits by 69.30.205.98 (talk) to last revision by Rainwarrior
- 12:4812:48, 1 June 2016 diff hist −101 m Talk:PPU scrolling Reverted edits by 69.30.205.98 (talk) to last revision by Rainwarrior
- 12:4812:48, 1 June 2016 diff hist −124 m Talk:Delay code Reverted edits by 69.30.205.98 (talk) to last revision by Rainwarrior
30 May 2016
- 18:3218:32, 30 May 2016 diff hist +62 Standard controller →APU DMC conflict glitch: don't imply that it's simpler than it is
- 18:3118:31, 30 May 2016 diff hist +117 Mouse All hail Rahsennor for discovering how to slay this beast with OAM DMA
- 18:2718:27, 30 May 2016 diff hist +358 Standard controller →APU DMC conflict glitch: All hail Rahsennor for discovering how to slay this beast with OAM DMA
- 01:5301:53, 30 May 2016 diff hist +183 CPU unofficial opcodes "65C02 port" doesn't mean much unless you specify what it's ported from
28 May 2016
- 20:1220:12, 28 May 2016 diff hist +129 Programming with unofficial opcodes Document source of ca65's mnemonics
27 May 2016
- 22:2822:28, 27 May 2016 diff hist +55 m Nesdev Wiki rm stray bracket
- 22:2222:22, 27 May 2016 diff hist +328 Nesdev Wiki Email is working again
- 16:0716:07, 27 May 2016 diff hist +178 N User talk:Myask →In Russia, Myask pronounces YOU: new section
- 16:0116:01, 27 May 2016 diff hist +154 Nestech.txt errata NES vs. Famicom versions of Arkanoid controller; Low G Man
- 15:5015:50, 27 May 2016 diff hist +25 N Nestech Redirected page to Nestech.txt current
- 03:5503:55, 27 May 2016 diff hist +100 PPU sprite priority evaluation != pattern fetch
23 May 2016
- 00:5000:50, 23 May 2016 diff hist +2 m CPU unofficial opcodes →Games using unofficial opcodes: MAME is in C++ now
22 May 2016
- 18:2818:28, 22 May 2016 diff hist +86 Mask ROM pinout →See also: SNROM to SUROM
- 18:2718:27, 22 May 2016 diff hist +121 Emulator tests →CPU: One error in the nestest log
20 May 2016
- 19:5919:59, 20 May 2016 diff hist +480 Talk:Action 53 →Crediting: Clarify with a link to the project current
19 May 2016
- 20:0520:05, 19 May 2016 diff hist +171 PPU palettes →2C02: Sharp Nintendo TV uses 2C02, presumably because more non-Japanese-developed games ended up using lots of emphasis. Also be a bit more neutral toward use of a predefined palette
15 May 2016
- 16:4016:40, 15 May 2016 diff hist +526 6264 static RAM 6116 and MB8416 current
11 May 2016
- 19:1019:10, 11 May 2016 diff hist +100 Talk:PPU palettes →Move the palette chart to the top: Done
- 19:0619:06, 11 May 2016 diff hist +1,146 PPU palettes Moved 2C02 palette above 2C03-5 palettes per request on talk
9 May 2016
- 13:3613:36, 9 May 2016 diff hist +200 Action 53 mapper →Implementation notes: INL says muxed outputs also cost a cell, which predicts the 7 extra cells quite well. Also begin to make oversize extension official now that NES 2.0 support is growing
8 May 2016
- 20:2520:25, 8 May 2016 diff hist −5 m NES 2.0 →Big ROMs: ref syntax
- 20:2220:22, 8 May 2016 diff hist −10 m NES 2.0 header for ca65 another comment fix
- 14:4514:45, 8 May 2016 diff hist +55 m NES 2.0 header for ca65 fixed some oversights in comments
- 01:3401:34, 8 May 2016 diff hist +45 NES 2.0 →References: See also macro pack for ca65
- 01:3301:33, 8 May 2016 diff hist +6,050 N NES 2.0 header for ca65 Anything NESASM does macros do better
6 May 2016
- 23:4023:40, 6 May 2016 diff hist +6 PPU sprite evaluation there usually isn't a reason to have an = h1 = level heading in an article
- 23:3923:39, 6 May 2016 diff hist +20 PPU sprite evaluation →Details: Replace "writes are inhibited" wording (which caused a misunderstanding at http://forums.nesdev.com/viewtopic.php?p=170376#p170376 ) with "secondary OAM is full"
5 May 2016
- 16:4516:45, 5 May 2016 diff hist +823 N User:Tepples/Haunted: Halloween '85 As lead programmer
4 May 2016
- 13:2413:24, 4 May 2016 diff hist +797 N Talk:Tile compression →Citing external sources for format details: new section
- 13:1213:12, 4 May 2016 diff hist +156 Tile compression →RLEINC: JRoatch combined this with parts of PB53
30 April 2016
- 17:1217:12, 30 April 2016 diff hist +62 Text compression →Damian Yerrick's robotfindskitten (NES): $0A = newline is from Linux. (I made this robotfindskitten port with Ubuntu.)
- 16:4016:40, 30 April 2016 diff hist −49 Before the basics Null edit, mostly skipping redirects, now that the interwiki table uses HTTPS for Wikipedia and several other Wikimedia sites
- 16:2316:23, 30 April 2016 diff hist +209 Text compression Why an NES-specific page is warranted
29 April 2016
- 17:0917:09, 29 April 2016 diff hist +1,356 Text compression change Wikipedia links to use interwiki syntax; add Huffword and disadvantages of LZ
- 16:4816:48, 29 April 2016 diff hist +778 Text compression →Bisqwit's ppu_read_buffer test (NES): Forms a DAFSA; also the implementation I made for RFK
25 April 2016
- 14:1814:18, 25 April 2016 diff hist +87 Tile compression →PB53: Where to get PB53
15 April 2016
- 22:3922:39, 15 April 2016 diff hist +139 Talk:Colour-emphasis games →Cybernoid: Already autoconfirmed current
10 April 2016
- 19:3019:30, 10 April 2016 diff hist −64 Family BASIC Keyboard →References: clearer photo and (per talk) clearer provenance means we might as well just keep the better one
8 April 2016
- 13:1213:12, 8 April 2016 diff hist +115 Family BASIC Keyboard →References: Clearer photo by Evan-Amos
7 April 2016
- 14:5114:51, 7 April 2016 diff hist +684 N User:Tepples/RHDE Stub
5 April 2016
- 19:3519:35, 5 April 2016 diff hist +73 Nesdev wiki:Users I'm told emailconfirmed is broken; can someone verify?
2 April 2016
- 00:5500:55, 2 April 2016 diff hist +72 User:Tepples/Concentration Room author and date categories
- 00:5400:54, 2 April 2016 diff hist +72 User:Tepples/Thwaite No edit summary
- 00:2400:24, 2 April 2016 diff hist +28 N Category:Games by Damian Yerrick Created page with "Category:Games by author"
- 00:2300:23, 2 April 2016 diff hist +28 N Category:Games by Sivak author tree
20 March 2016
- 22:5522:55, 20 March 2016 diff hist +83 m Talk:Delay code →Jxx pseudo-instructions?: forgot to sign
- 22:5022:50, 20 March 2016 diff hist +56 Talk:Delay code →Jxx pseudo-instructions?: bccnw
18 March 2016
- 00:1300:13, 18 March 2016 diff hist +183 MMC3 →Bank select ($8000-$9FFE, even): Caution recommended by Vectrex2809 at http://forums.nesdev.com/viewtopic.php?p=166326#p166326
17 March 2016
- 15:4315:43, 17 March 2016 diff hist +704 Talk:Fixed cycle delay →Formalizing random writes: new section
- 15:4015:40, 17 March 2016 diff hist +144 Talk:Fixed cycle delay →Page size problematic? Maybe the wiki sin't the best place for exhaustive permutations...: Split them
14 March 2016
- 13:5013:50, 14 March 2016 diff hist +31 N Delay code Tepples moved page Delay code to Fixed cycle delay: To make room for possible variable delay codes
- 13:5013:50, 14 March 2016 diff hist 0 m Fixed cycle delay Tepples moved page Delay code to Fixed cycle delay: To make room for possible variable delay codes
6 March 2016
- 01:1201:12, 6 March 2016 diff hist +174 Action 53 mapper →Verilog Code: thanks fys
29 February 2016
- 23:4923:49, 29 February 2016 diff hist +4 m Gamepad code Anybody who followed the puzzle game that I worked on in the first 4 months of 2009 is familiar with "yet another player 2 bug". And I found a couple here.
- 03:5803:58, 29 February 2016 diff hist +1,091 Gamepad code Filters to reject opposing directions, reject diagonals, and calculate presses and releases
- 03:4503:45, 29 February 2016 diff hist +844 Gamepad code Rewrote lead to reflect removal of confusing NESASM code; added dpcm-safe example
28 February 2016
- 18:3318:33, 28 February 2016 diff hist +124 m NMI thread 2 incomplete sentences
27 February 2016
- 19:2919:29, 27 February 2016 diff hist +157 Enhancement →Overdraw: TMNT in AVS's 15 sprite mode
26 February 2016
- 22:4722:47, 26 February 2016 diff hist +58 NES 2.0 →Emulator support: PowerMappers supports some NES 2.0 features, such as big CHR RAM
25 February 2016
- 00:2400:24, 25 February 2016 diff hist +3 m Programming UNROM →Bankswitching: consensus was to deprecate RFC 2119 modals